TEST
Offline 80.237.93.157:28015 checked 9d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 22 hours in.
Wipes
every wipe as a delivery, newest first-
Fri 16 Oct, 13:24 UTC 14:24 UK · 11d agoWipe delivered
- Peak
- 2
- Crowd
- –
- Lasted
- running
- Players before
- 1
-
Sat 10 Oct, 17:49 UTC 18:49 UK · 17d agoWipe delivered
- Peak
- 4
- Crowd
- held half
- Lasted
- 5.8 days
- Players before
- 2
-
Thu 8 Oct, 10:15 UTC 11:15 UK · 19d agoWipe delivered
- Peak
- 3
- Crowd
- held half
- Lasted
- 2.3 days
- Players before
- 0
-
Wed 7 Oct, 16:54 UTC 17:54 UK · 20d agoWipe delivered
- Peak
- 2
- Crowd
- –
- Lasted
- 0.7 days
- Players before
- 0
-
Sun 27 Sep, 21:55 UTC 22:55 UK · 30d agoWipe delivered
- Peak
- 2
- Crowd
- halved by day 4
- Lasted
- 9.8 days
- Players before
- 0
-
Sat 26 Sep, 16:38 UTC 17:38 UK · 31d agoWipe delivered
- Peak
- 6
- Crowd
- –
- Lasted
- 1.2 days
- Players before
- 3
-
Fri 25 Sep, 12:22 UTC 13:22 UK · 32d agoWipe delivered
- Peak
- 6
- Crowd
- –
- Lasted
- 1.2 days
- Players before
- 0
-
Wed 23 Sep, 18:18 UTC 19:18 UK · 34d agoWipe delivered
- Peak
- 2
- Crowd
- –
- Lasted
- 1.8 days
- Players before
- 0
-
Sat 19 Sep, 06:52 UTC 07:52 UK · 38d agoWipe delivered
- Peak
- 5
- Crowd
- halved by day 2
- Lasted
- 4.5 days
- Players before
- 1
-
Fri 18 Sep, 16:51 UTC 17:51 UK · 39d agoWipe delivered
- Peak
- 5
- Crowd
- –
- Lasted
- 0.6 days
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 72 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 129 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 77 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 34 / 700
- RustSpain.com | EU Main 4 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 9 / 1000
Quick answers
From the figures on this page.
Population
Where does TEST place among Rust servers?
In the top 59% of all ranked servers sits TEST, at #13,012 on hours played over seven days.
Is TEST busy at the moment?
The last sighting of TEST was 9 days 13 hours ago; it is offline right now.
Server rules
Which map is active on TEST?
The map on TEST is procedural, produced by the game.
What are the rules on TEST, and what settings does it run?
No gather rate appears in the name of TEST. Up to 8 players can join a group, the default for the game. It runs survival, gather and build and raid: the standard game. Raiding and PvP are both on. Because plugins or settings change the game, it is filed under Modded in the server browser. Oxide supplies the plugins. VAC, Valve's anti-cheat, is switched off.
Server details
What location does TEST run from?
There is no region published for TEST. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. The address to connect to is 80.237.93.157:28015.
Is TEST up, and how good is its uptime?
The current status for TEST is offline, last seen 9 days 13 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. 18 September 2026 is when Rust Wipe Tracker first recorded it.
What Rust version is TEST using?
On Windows, TEST runs Rust network protocol 2634 and build 166652. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe schedule
What happens on TEST when wipe day arrives?
At their busiest, its recent wipes drew an average of 3 players. After 22 hours the latest wipe's crowd hit its peak. The crowd stayed above half that peak until the next wipe in 67% of recent wipes. Where that did not hold, it dropped below half by day 4.
How often does TEST wipe, and at what times?
No next wipe can be predicted for TEST, which wipes at irregular times. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. 11 days 16 hours have passed since this world was made.
Tags and listings
Where does TEST appear across the Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include TEST are: Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks and it appears.
What is the meaning of the server tags on TEST?
The game's server browser picks up these TEST tags: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): Slot count: 10; ts8 (Group limit): 8 per team, which is the default; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): It runs game build 166652; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Connecting
How do you connect to TEST?
Enter client.connect 80.237.93.157:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.