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Network live 11,880 servers online 98,236 players aboard 395 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

sran' inc. | pump1kk

Online 80.242.59.137:35120 checked 11m ago

moddedcarbon
Tracking number · connect
Wipe progress · wiped 18d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no rhythm it keeps
1/ 1000 players now 0% full
07-day averagepeak 1
#8,826ranktop 40%
18d agolast wipeno schedule published
–next wipeno rhythm it keeps
Delivery history

Players, performance and rank

Players

AveragePeak
00.250.50.75105:0007:0009:0011:0013:0015:00

Hourly average and peak, UTC.

Server performance

025507510005:0007:0009:0011:0013:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 40% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

2.8 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
2wipe-day peakplayers, last three wipes
67%crowd heldelse halves by day 1

The first 48 hours of its last wipes

Sun 25 OctSun 11 OctSat 10 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

every wipe as a delivery, newest first
  1. Sun 25 Oct, 12:01 UTC 12:01 UK · 4d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    1
  2. Sun 11 Oct, 11:48 UTC 12:48 UK · 18d ago
    Wipe delivered
    Peak
    3
    Crowd
    halved by day 1
    Lasted
    14 days
    Players before
    0
  3. Sat 10 Oct, 10:53 UTC 11:53 UK · 19d ago
    Wipe delivered
    Peak
    3
    Crowd
    –
    Lasted
    1 days
    Players before
    0
  4. Tue 6 Oct, 09:15 UTC 10:15 UK · 23d ago
    Wipe delivered
    Peak
    1
    Crowd
    held half
    Lasted
    4.1 days
    Players before
    0
  5. Fri 2 Oct, 20:14 UTC 21:14 UK · 26d ago
    Wipe delivered
    Peak
    1
    Crowd
    held half
    Lasted
    3.5 days
    Players before
    0
  6. Thu 1 Oct, 17:41 UTC FW 18:41 UK · 27d ago
    Force wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    1.1 days
    Players before
    0
  7. Tue 29 Sep, 14:02 UTC 15:02 UK · 30d ago
    Wipe delivered
    Peak
    1
    Crowd
    held half
    Lasted
    2.2 days
    Players before
    0
  8. Wed 23 Sep, 18:45 UTC 19:45 UK · 35d ago
    Wipe delivered
    Peak
    8
    Crowd
    halved by day 2
    Lasted
    5.8 days
    Players before
    6
  9. Mon 21 Sep, 18:00 UTC 19:00 UK · 37d ago
    Wipe delivered
    Peak
    2
    Crowd
    held half
    Lasted
    2 days
    Players before
    0
  10. Fri 18 Sep, 07:32 UTC 08:32 UK · 41d ago
    Wipe delivered
    Peak
    1
    Crowd
    halved by day 1
    Lasted
    3.4 days
    Players before
    0
Show all 13 wipes
  1. Thu 17 Sep, 08:20 UTC 09:20 UK · 42d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    1 days
    Players before
    0
  2. Wed 16 Sep, 19:07 UTC 20:07 UK · 42d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    0.6 days
    Players before
    0
  3. Tue 15 Sep, 16:28 UTC 17:28 UK · 44d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    1.1 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 150 on average 152 / 500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average 123 / 100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average 184 / 225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average 98 / 700
  5. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 87 on average 238 / 700
  6. RustSpain.com | EU MainEU · groups of 12+ · weekly · 84 on average 347 / 350
Help desk

Quick answers

From the figures on this page.

Player activity

What is the ranking of sran' inc. | pump1kk against other Rust servers?

Over the past seven days, sran' inc. | pump1kk has climbed to #8,826 for player hours, putting it in the top 40% of all ranked servers.

What is the current population on sran' inc. | pump1kk?

At the moment 1 players are on sran' inc. | pump1kk, which has 1,000 slots. Averaged over the past week: 0 players, peaking at 1. Over the last 48 hours, the peak hour came at 11:00 UTC with an average of 1 players.

Server rules

Which map is active on sran' inc. | pump1kk?

Size 4,500 and seed 576234 define the procedural map sran' inc. | pump1kk runs, generated by the game. Identical size and seed give an identical map: view it on RustMaps from this page. The map goes by this name: SRAN MAP.

What settings and rules should you know for sran' inc. | pump1kk?

You will not find a gather rate in the name of sran' inc. | pump1kk. 8 players is the group limit, since the game's default applies. survival is the mode, gather, build and raid, as the standard game goes. You can raid and fight other players. The server browser lists it as Modded, because plugins or settings alter the game. Plugins come from Carbon. The VAC anti-cheat from Valve is disabled.

Operator and location

In which region is sran' inc. | pump1kk based?

You will find no region published by sran' inc. | pump1kk. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. The address to connect to is 80.242.59.137:35120.

Does sran' inc. | pump1kk perform well?

Server fps over the last 48 hours averaged 34; the lowest was 10. Buildings, deployables and all the rest of the world pushed its entity count as high as 61,184. Memory use peaked at 3,372 MB. Lag, to players, means low fps alongside an entity count on the rise.

What is the uptime of sran' inc. | pump1kk, and is it online?

You can find sran' inc. | pump1kk online at present. About 4 hours ago is when it last restarted, judged by the uptime it gives. 9% is the uptime for the last 7 full days, up for 15 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 14 September 2026.

On what Rust version does sran' inc. | pump1kk operate?

The version on sran' inc. | pump1kk is Rust network protocol 2635 and build 168909, running on Windows. The same protocol is required to join, and Steam takes care of updating it.

Wipe schedule

What should you expect from wipe day on sran' inc. | pump1kk?

2 players is the average peak across its recent wipes. After 0 hours the latest wipe's crowd hit its peak. Until the next wipe, the crowd stayed over half the peak in 67% of recent cases. In the other cases it sank under half by day 1.

When does sran' inc. | pump1kk wipe? What schedule does it follow?

sran' inc. | pump1kk wipes when it chooses, not on a fixed rhythm, so there is no next wipe to predict. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. You are playing a world created 18 days 4 hours.

Server tags

Where does sran' inc. | pump1kk appear across the Rust Wipe Tracker lists and filters?

You will find sran' inc. | pump1kk on the following Rust Wipe Tracker lists: Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more and it appears.

Which person or group runs sran' inc. | pump1kk?

One operator most likely runs these: sran' inc. | pump1kk publishes a sranrust.ru hostname, as do 14 other servers we track.

How should you read the tags on sran' inc. | pump1kk?

gmrust (Game mode): The game mode is standard Rust survival; mp1000 (Max players): It holds 1,000 slots; ts8 (Group limit): Team limit: 8, the standard default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): A region code isn't set; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): Carbon, a plugin framework, is installed here are the tags sran' inc. | pump1kk publishes, and the server browser takes them as read. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.

Connecting

How do you connect to sran' inc. | pump1kk?

Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 80.242.59.137:35120. https://discord.com/invite/sran is its website.

Server tags

what each one means

Published as mp1000,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp1000
Max players It holds 1,000 slots.
ts8
Group limit Team limit: 8, the standard default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet handles networking, as standard for the game.
$r?
Region code A region code isn't set.

Mods and access

^z
Modded The game is changed by plugins or settings, hence the Modded listing.
^y
Carbon Carbon, a plugin framework, is installed here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.