CompanionNPC local checks
Offline 80.47.13.166:29115 checked 3d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 62 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 131 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 62 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 51 / 700
- RustSpain.com | EU Main 16 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 10 / 1000
Quick answers
From the figures on this page.
Player count
Where does CompanionNPC local checks place among Rust servers?
Over the past seven days, CompanionNPC local checks has climbed to #15,344 for player hours, putting it in the top 69% of all ranked servers.
Is CompanionNPC local checks busy at the moment?
At the moment CompanionNPC local checks is offline, having last been seen 3 days 10 hours ago. For the last seven days the average player count was 0.
Server rules
What is the current map on CompanionNPC local checks?
The map on CompanionNPC local checks is procedural, produced by the game.
What are the rules on CompanionNPC local checks, and what settings does it run?
The name of CompanionNPC local checks gives no gather rate. 8 players is the group limit, since the game's default applies. You get survival here, the usual game: build, gather, raid. Raiding and PvP are both on. The server browser lists it as Modded, because plugins or settings alter the game. The plugins run on Oxide. The VAC anti-cheat from Valve is enabled.
About the server
In which region is CompanionNPC local checks based?
You will find no region published by CompanionNPC local checks. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. 80.47.13.166:29115 is its address.
What is the uptime of CompanionNPC local checks, and is it online?
The current status for CompanionNPC local checks is offline, last seen 3 days 10 hours ago. 0% is the uptime for the last 2 full days, up for 0 of 48 hours. 25 October 2026 is when Rust Wipe Tracker first recorded it.
On what Rust version does CompanionNPC local checks operate?
On Windows, CompanionNPC local checks runs Rust network protocol 2634 and build 167781. The same protocol is required to join, and Steam takes care of updating it.
Wipe schedule
How often does CompanionNPC local checks wipe, and at what times?
There are too few of CompanionNPC local checks's wipes on record so far to show its rhythm. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. The world it is running was made 3 days 15 hours.
Tags and listings
Where does CompanionNPC local checks appear in Rust Wipe Tracker lists and filters?
You will find CompanionNPC local checks on the following Rust Wipe Tracker lists: Modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
How should you read the tags on CompanionNPC local checks?
Read off the game's server browser, the tags for CompanionNPC local checks are: gmrust (Game mode): Survival in standard Rust; mp2 (Max players): It holds 2 slots; ts8 (Group limit): 8 per team, which is the default; v2634 (Protocol): Protocol 2634 is required; a different version can't join; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Getting started
What is the process to join CompanionNPC local checks?
Enter client.connect 80.47.13.166:29115 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.