Oxide Test Server
Offline 80.47.14.21:28027 checked 2d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 168 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 132 / 100
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 70 / 700
- RustSpain.com | EU Main 18 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 25 / 1000
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 243 / 700
Quick answers
From the figures on this page.
Population
How does Oxide Test Server compare with other Rust servers in the rankings?
A seven-day player-hours count places Oxide Test Server at #15,318: the top 69% of every ranked server.
What is the current population on Oxide Test Server?
At the moment Oxide Test Server is offline, having last been seen 2 days 7 hours ago. Averaged over the past week: 0 players.
Server rules
On what map does Oxide Test Server take place?
Generated by the game with seed 999629, the procedural map on Oxide Test Server is size 3,000. Size and seed match means the map matches, so you can view it on RustMaps from this page.
Which settings and rules apply on Oxide Test Server?
You will not find a gather rate in the name of Oxide Test Server. Up to 8 players can join a group, the default for the game. survival is the mode, the usual game: build, gather, raid. Raiding and PvP are both on. Plugins or settings alter the game on this one, which sits under Modded in the server browser. Oxide supplies the plugins. The VAC anti-cheat from Valve is enabled.
Server details
What location does Oxide Test Server run from?
No region is published by Oxide Test Server. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. 80.47.14.21:28027 is its address.
Is Oxide Test Server up, and how good is its uptime?
Offline for now: Oxide Test Server was last seen 2 days 7 hours ago. It was up 78 of 120 hours over the last 5 full days, 65% of the time. 23 October 2026 is when Rust Wipe Tracker first recorded it.
On what Rust version does Oxide Test Server operate?
Rust network protocol 2635 and build 168909 on Linux is what Oxide Test Server runs. The same protocol is required to join, and Steam takes care of updating it.
Map resets
On what schedule does Oxide Test Server reset its map?
Its rhythm cannot yet be told: too few of Oxide Test Server's wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. 5 days 20 hours have passed since this world was made.
Tags and listings
On Rust Wipe Tracker, which lists and filters is Oxide Test Server part of?
These Rust Wipe Tracker lists take Oxide Test Server: Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week and it appears.
What is the meaning of the server tags on Oxide Test Server?
The game's server browser picks up these Oxide Test Server tags: gmvanilla (Game mode): Vanilla survival gameplay; mp100 (Max players): It holds 100 slots; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): Protocol 2635 is required; a different version can't join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Connecting
What is the process to join Oxide Test Server?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 80.47.14.21:28027.