A_Rust_Server
Offline 80.47.3.169:25015 checked 26d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 28 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 130 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 31 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 14 / 700
- RustSpain.com | EU Main 3 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 2 / 1000
Quick answers
From the figures on this page.
Population
How does A_Rust_Server compare with other Rust servers in the rankings?
Over the past seven days, A_Rust_Server has climbed to #15,905 for player hours, putting it in the top 70% of all ranked servers.
Is A_Rust_Server busy at the moment?
At the moment A_Rust_Server is offline, having last been seen 26 days 11 hours ago.
Map and rules
Which map is active on A_Rust_Server?
The game generates the procedural map on A_Rust_Server at size 3,000 with seed 1. Size and seed match means the map matches, so you can view it on RustMaps from this page.
Which settings and rules apply on A_Rust_Server?
You will not find a gather rate in the name of A_Rust_Server. 8 players is the group limit, since the game's default applies. survival is the mode, gather, build and raid, as the standard game goes. Raiding and PvP are both on. Because plugins or settings change the game, it is filed under Modded in the server browser. Plugins come from Oxide. VAC, Valve's anti-cheat, is switched on.
Server details
What is the location of A_Rust_Server?
There is no region published for A_Rust_Server. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. The address to connect to is 80.47.3.169:25015.
How reliable is A_Rust_Server, and is it currently online?
The current status for A_Rust_Server is offline, last seen 26 days 11 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. It was first seen by Rust Wipe Tracker on 1 October 2026.
What Rust version is A_Rust_Server using?
The version on A_Rust_Server is Rust network protocol 2633 and build 165217, running on Linux. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe times
When does A_Rust_Server wipe? What schedule does it follow?
There are too few of A_Rust_Server's wipes on record so far to show its rhythm. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. 27 days 12 hours have passed since this world was made.
Tags and filters
Where does A_Rust_Server appear in Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take A_Rust_Server: Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it appears.
How should you read the tags on A_Rust_Server?
The game's server browser picks up these A_Rust_Server tags: gmrust (Game mode): Standard Rust survival is the game mode here; mp40 (Max players): The server has 40 slots; ts8 (Group limit): The game default caps teams at 8; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): Build number: 165217; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): A region code isn't set; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
Getting started
How do you connect to A_Rust_Server?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 80.47.3.169:25015. https://egnetwork.ru/ is its website.
