RustLocalControl
Offline 80.55.38.89:28025 checked 1d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 31% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
every wipe as a delivery, newest first-
Tue 6 Oct, 08:06 UTC 09:06 UK · 22d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 88 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 129 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 91 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 76 / 700
- RustSpain.com | EU Main 23 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 16 / 1000
Quick answers
From the figures on this page.
Player activity
Where does RustLocalControl place among Rust servers?
In the top 31% of all ranked servers sits RustLocalControl, at #6,799 on hours played over seven days.
What is the current population on RustLocalControl?
At the moment RustLocalControl is offline, having last been seen 26 hours ago. Averaged over the past week: 1 players, peaking at 1. Over the last 48 hours, the peak hour came at 18:00 UTC with an average of 1 players.
Server rules
Which map is active on RustLocalControl?
The game generates the procedural map that RustLocalControl runs.
What settings and rules should you know for RustLocalControl?
The name of RustLocalControl gives no gather rate. Up to 8 players can join a group, the default for the game. You get survival here, gather and build and raid: the standard game. Fighting and raiding between players is allowed. The server browser lists it as Modded, because plugins or settings alter the game. Plugins come from Oxide. VAC, Valve's anti-cheat, is switched off.
Operator and location
What is the location of RustLocalControl?
There is no region published for RustLocalControl. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. You will find it at 80.55.38.89:28025.
How reliable is RustLocalControl, and is it currently online?
RustLocalControl is offline at the moment, with the last sighting 26 hours ago. It was up 27 of 168 hours over the last 7 full days, 16% of the time. 6 October 2026 is when Rust Wipe Tracker first recorded it.
On what Rust version does RustLocalControl operate?
On Linux, RustLocalControl runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles that update for you.
Map resets
How does RustLocalControl handle its wipe days?
At their busiest, its recent wipes drew an average of 1 players. After 0 hours the latest wipe's crowd hit its peak.
When does RustLocalControl wipe? What schedule does it follow?
To tell its rhythm we would need more of RustLocalControl's wipes on record; there are too few yet. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. 22 days 14 hours have passed since this world was made.
Tags and listings
On Rust Wipe Tracker, which lists and filters is RustLocalControl part of?
These Rust Wipe Tracker lists take RustLocalControl: Modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on RustLocalControl?
Read off the game's server browser, the tags for RustLocalControl are: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): It holds 1 slots; ts8 (Group limit): 8 per team, which is the default; v2635 (Protocol): Protocol 2635 is required; a different version can't join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): A region code isn't set; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Getting started
How do you connect to RustLocalControl?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 80.55.38.89:28025.