Frontier Seasons DEV
Offline 80.57.109.67:28015 checked 3d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 44% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 188 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 129 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 189 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 133 / 700
- RustSpain.com | EU Main 22 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 45 / 1000
Quick answers
From the figures on this page.
Player count
How does Frontier Seasons DEV compare with other Rust servers in the rankings?
Over the past seven days, Frontier Seasons DEV has climbed to #9,850 for player hours, putting it in the top 44% of all ranked servers.
What is the current population on Frontier Seasons DEV?
The last sighting of Frontier Seasons DEV was 3 days 16 hours ago; it is offline right now. Averaged over the past week: 0 players, peaking at 1.
Rules and settings
What is the current map on Frontier Seasons DEV?
A procedural map, generated by the game, is what Frontier Seasons DEV runs.
What are the rules on Frontier Seasons DEV, and what settings does it run?
You will not find a gather rate in the name of Frontier Seasons DEV. The game's default applies: 8 players to a group at most. You get survival here, gather, build and raid, as the standard game goes. Fighting and raiding between players is allowed. The server browser lists it as Modded, because plugins or settings alter the game. The plugins run on Oxide. VAC, the anti-cheat from Valve, is active.
About the server
What location does Frontier Seasons DEV run from?
There is no region published for Frontier Seasons DEV. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. 80.57.109.67:28015 is its address.
What is the uptime of Frontier Seasons DEV, and is it online?
Frontier Seasons DEV is offline at the moment, with the last sighting 3 days 16 hours ago. 32% is the uptime for the last 7 full days, up for 54 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 16 October 2026.
On what Rust version does Frontier Seasons DEV operate?
The version on Frontier Seasons DEV is Rust network protocol 2635 and build 168909, running on Windows. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe times
On what schedule does Frontier Seasons DEV reset its map?
Its rhythm cannot yet be told: too few of Frontier Seasons DEV's wipes are on record. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. The world it is running was made 12 days 1 hours.
Server tags
Where does Frontier Seasons DEV appear in Rust Wipe Tracker lists and filters?
You will find Frontier Seasons DEV on the following Rust Wipe Tracker lists: Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks and it appears.
How should you read the tags on Frontier Seasons DEV?
gmrust (Game mode): Standard Rust survival is the game mode here; mp5 (Max players): Slot count: 5; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): The region code is unset; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, hence the Modded listing are the tags Frontier Seasons DEV publishes, and the server browser takes them as read. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Connecting
How do you connect to Frontier Seasons DEV?
Enter client.connect 80.57.109.67:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.