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Network live 11,786 servers online 82,493 players aboard 157 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Frontier Seasons DEV

Offline 80.57.109.67:28015 checked 3d ago

moddedoxide
Tracking number · connect
Wipe progress · wiped 12d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no wipe seen yet
0/ 5 players now 0% full
07-day averagepeak 1
#9,850ranktop 44%
12d agolast wipeno schedule published
–next wipeno wipe seen yet
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k16 Oct18 Oct21 Oct23 Oct26 Oct28 Oct

Top 44% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

every wipe as a delivery, newest first
  1. No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 156 on average 188 / 500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average 129 / 100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average 189 / 225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 89 on average 133 / 700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average 22 / 200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average 45 / 1000
Help desk

Quick answers

From the figures on this page.

Player count

How does Frontier Seasons DEV compare with other Rust servers in the rankings?

Over the past seven days, Frontier Seasons DEV has climbed to #9,850 for player hours, putting it in the top 44% of all ranked servers.

What is the current population on Frontier Seasons DEV?

The last sighting of Frontier Seasons DEV was 3 days 16 hours ago; it is offline right now. Averaged over the past week: 0 players, peaking at 1.

Rules and settings

What is the current map on Frontier Seasons DEV?

A procedural map, generated by the game, is what Frontier Seasons DEV runs.

What are the rules on Frontier Seasons DEV, and what settings does it run?

You will not find a gather rate in the name of Frontier Seasons DEV. The game's default applies: 8 players to a group at most. You get survival here, gather, build and raid, as the standard game goes. Fighting and raiding between players is allowed. The server browser lists it as Modded, because plugins or settings alter the game. The plugins run on Oxide. VAC, the anti-cheat from Valve, is active.

About the server

What location does Frontier Seasons DEV run from?

There is no region published for Frontier Seasons DEV. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. 80.57.109.67:28015 is its address.

What is the uptime of Frontier Seasons DEV, and is it online?

Frontier Seasons DEV is offline at the moment, with the last sighting 3 days 16 hours ago. 32% is the uptime for the last 7 full days, up for 54 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 16 October 2026.

On what Rust version does Frontier Seasons DEV operate?

The version on Frontier Seasons DEV is Rust network protocol 2635 and build 168909, running on Windows. Steam keeps your game updated; it has to be on the same protocol to join.

Wipe times

On what schedule does Frontier Seasons DEV reset its map?

Its rhythm cannot yet be told: too few of Frontier Seasons DEV's wipes are on record. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. The world it is running was made 12 days 1 hours.

Server tags

Where does Frontier Seasons DEV appear in Rust Wipe Tracker lists and filters?

You will find Frontier Seasons DEV on the following Rust Wipe Tracker lists: Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks and it appears.

How should you read the tags on Frontier Seasons DEV?

gmrust (Game mode): Standard Rust survival is the game mode here; mp5 (Max players): Slot count: 5; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): The region code is unset; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, hence the Modded listing are the tags Frontier Seasons DEV publishes, and the server browser takes them as read. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.

Connecting

How do you connect to Frontier Seasons DEV?

Enter client.connect 80.57.109.67:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game mode here.
mp5
Max players Slot count: 5.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol Join only if your game runs protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Standard network layer here: RakNet.
$r?
Region code The region code is unset.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded The game is changed by plugins or settings, hence the Modded listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.