My Server Name
Offline 80.67.220.187:28015 checked 11d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 636 / 675
- Rustoria.co - EU East Long 485 / 525
- Rusty Moose |EU Main| 59 / 250
- Rustoria.co - EU Main 36 / 250
- Rustafied.com - EU Friday 138 / 200
- Rustoria.co - EU East Medium 255 / 300
Quick answers
From the figures on this page.
Player activity
How does My Server Name compare with other Rust servers in the rankings?
Over the past seven days, My Server Name has climbed to #15,197 for player hours, putting it in the top 70% of all ranked servers.
What is the current population on My Server Name?
The last sighting of My Server Name was 11 days 12 hours ago; it is offline right now.
Rules and settings
Which map is active on My Server Name?
The game generates the procedural map that My Server Name runs.
Which settings and rules apply on My Server Name?
You will not find a gather rate in the name of My Server Name. 8 players is the group limit, since the game's default applies. survival is the mode, the usual game: build, gather, raid. Fighting and raiding between players is allowed. You will find it listed under Community in the server browser: it is a community server. VAC, the anti-cheat from Valve, is active.
About the server
In which region is My Server Name based?
You will find no region published by My Server Name. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. The address to connect to is 80.67.220.187:28015.
How reliable is My Server Name, and is it currently online?
The current status for My Server Name is offline, last seen 11 days 12 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. It was first seen by Rust Wipe Tracker on 17 October 2026.
On what Rust version does My Server Name operate?
On Windows, My Server Name runs Rust network protocol 2634 and build 167781. The same protocol is required to join, and Steam takes care of updating it.
Wipe times
On what schedule does My Server Name reset its map?
There are too few of My Server Name's wipes on record so far to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. You are playing a world created 11 days 13 hours.
Tags and listings
Where does My Server Name appear in Rust Wipe Tracker lists and filters?
You will find My Server Name on the following Rust Wipe Tracker lists: Rust community servers, unmodded. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on My Server Name?
The game's server browser picks up these My Server Name tags: gmrust (Game mode): Standard Rust survival is the game mode here; mp500 (Max players): It holds 500 slots; ts8 (Group limit): 8 per team, which is the default; v2634 (Protocol): Join only if your game runs protocol 2634; cs167781 (Build): It runs game build 167781; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): The region code is unset. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Connecting
What is the process to join My Server Name?
Enter client.connect 80.67.220.187:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.