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Network live 11,805 servers online 82,372 players aboard 283 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

My Test Server

Offline 80.83.251.168:28015 checked 17d ago

Tracking number · connect
Wipe progress · wiped 17d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –too few wipes seen yet
1/ 10 players now 10% full
07-day averagepeak –
#14,224ranktop 65%
17d agolast wipeno schedule published
–next wipetoo few wipes seen yet
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct13 Oct15 Oct16 Oct18 Oct19 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

every wipe as a delivery, newest first
  1. Mon 12 Oct, 11:09 UTC 12:09 UK · 17d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 503 on average 186 / 250
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average 244 / 300
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 282 on average 669 / 800
  4. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average 34 / 100
  5. Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average 753 / 900
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 245 on average 626 / 725
Help desk

Quick answers

From the figures on this page.

Player activity

Where does My Test Server place among Rust servers?

In the top 65% of all ranked servers sits My Test Server, at #14,224 on hours played over seven days.

What is the current population on My Test Server?

At the moment My Test Server is offline, having last been seen 17 days 6 hours ago.

Rules and settings

Which map is active on My Test Server?

Size 4,000 and seed 3473475 define the procedural map My Test Server runs, generated by the game. Identical size and seed give an identical map: view it on RustMaps from this page.

What are the rules on My Test Server, and what settings does it run?

The name of My Test Server gives no gather rate. The game's default applies: 8 players to a group at most. You get survival here, the usual game: build, gather, raid. You can raid and fight other players. The server browser files it under Community, as a community server. The VAC anti-cheat from Valve is disabled.

Operator and location

What location does My Test Server run from?

You will find no region published by My Test Server. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. 80.83.251.168:28015 is its address.

What is the uptime of My Test Server, and is it online?

Offline for now: My Test Server was last seen 17 days 6 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. The first sighting of it by Rust Wipe Tracker came on 12 October 2026.

On what Rust version does My Test Server operate?

On Windows, My Test Server runs Rust network protocol 2634 and build 167584. Steam keeps your game updated; it has to be on the same protocol to join.

Wipe schedule

How does My Test Server handle its wipe days?

At their busiest, its recent wipes drew an average of 1 players. 0 hours after the latest wipe, the crowd reached its peak.

On what schedule does My Test Server reset its map?

There are too few of My Test Server's wipes on record so far to show its rhythm. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. 17 days 11 hours have passed since this world was made.

Tags and listings

On Rust Wipe Tracker, which lists and filters is My Test Server part of?

These Rust Wipe Tracker lists take My Test Server: Rust community servers, unmodded. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on My Test Server?

The game's server browser picks up these My Test Server tags: gmrust (Game mode): Standard Rust survival is the game mode here; mp10 (Max players): The server has 10 slots; ts8 (Group limit): 8 per team, which is the default; v2634 (Protocol): Protocol 2634 is required; a different version can't join; cs167584 (Build): Build number: 167584; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code isn't set. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.

How to join

What is the process to join My Test Server?

Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 80.83.251.168:28015.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167584,ts8

Game

gmrust
Game mode Standard Rust survival is the game mode here.
mp10
Max players The server has 10 slots.
ts8
Group limit 8 per team, which is the default.
v2634
Protocol Protocol 2634 is required; a different version can't join.
cs167584
Build Build number: 167584.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code A region code isn't set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.