RustServeris
Offline 80.89.72.23:10000 checked 1d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 653 / 725
- Rustoria.co - EU East Long 448 / 475
- Rustoria.co - EU Main 37 / 250
- Rusty Moose |EU Main| 49 / 250
- Rustoria.co - EU East Medium 214 / 250
- Rustafied.com - EU Friday 135 / 175
Quick answers
From the figures on this page.
Player activity
What is the ranking of RustServeris against other Rust servers?
In the top 68% of all ranked servers sits RustServeris, at #15,089 on hours played over seven days.
What is the current population on RustServeris?
At the moment RustServeris is offline, having last been seen 38 hours ago. The seven-day figures show an average of 0 players and a peak of 1. Over the last 48 hours, the peak hour came at 22:00 UTC with an average of 0 players.
Server rules
On what map does RustServeris take place?
The game generates the procedural map that RustServeris runs.
What are the rules on RustServeris, and what settings does it run?
No gather rate appears in the name of RustServeris. Up to 8 players can join a group, the default for the game. survival is the mode, gather, build and raid, as the standard game goes. Raiding and PvP are both on. The server browser files it under Community, as a community server. The VAC anti-cheat from Valve is enabled.
Operator and location
What is the location of RustServeris?
There is no region published for RustServeris. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. You will find it at 80.89.72.23:10000.
How reliable is RustServeris, and is it currently online?
Offline for now: RustServeris was last seen 38 hours ago. Across the last 1 full day, uptime came to 0%: 0 of 24 hours. The first sighting of it by Rust Wipe Tracker came on 26 October 2026.
On what Rust version does RustServeris operate?
On Linux, RustServeris runs Rust network protocol 2635 and build 168909. The same protocol is required to join, and Steam takes care of updating it.
Wipe times
How often does RustServeris wipe, and at what times?
Its rhythm cannot yet be told: too few of RustServeris's wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. 43 hours have passed since this world was made.
Server tags
On Rust Wipe Tracker, which lists and filters is RustServeris part of?
You will find RustServeris on the following Rust Wipe Tracker lists: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
How should you read the tags on RustServeris?
Read off the game's server browser, the tags for RustServeris are: gmrust (Game mode): Standard Rust survival is the game mode here; mp10 (Max players): Slot count: 10; ts8 (Group limit): Team limit: 8, the standard default; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): The region code is unset. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Getting started
What is the process to join RustServeris?
Enter client.connect 80.89.72.23:10000 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.