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Network live 11,751 servers online 67,203 players aboard 207 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

JonDoughandfriends

Online 81.0.246.242:28315 checked 10m ago

Tracking number · connect
Wipe progress · wiped 28d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no rhythm it keeps
0/ 50 players now 0% full
07-day averagepeak –
#15,290ranktop 69%
28d agolast wipeno schedule published
–next wipeno rhythm it keeps
Delivery history

Players, performance and rank

Players

AveragePeak
0123400:0009:0019:0004:0013:0022:00

Hourly average and peak, UTC.

Server performance

02040608000:0009:0019:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

8.8 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 1

The first 48 hours of its last wipes

Thu 1 OctMon 14 SepMon 14 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

every wipe as a delivery, newest first
  1. Thu 1 Oct, 18:07 UTC FW 19:07 UK · 28d ago
    Force wipe delivered
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Mon 14 Sep, 10:23 UTC 11:23 UK · 45d ago
    Wipe delivered
    Peak
    1
    Crowd
    halved by day 1
    Lasted
    17.3 days
    Players before
    0
  3. Mon 14 Sep, 01:19 UTC 02:19 UK · 45d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    0.4 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 499 on average 113 / 250
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average 145 / 200
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 283 on average 501 / 575
  4. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average 27 / 100
  5. Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average 588 / 650
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 248 on average 474 / 525
Help desk

Quick answers

From the figures on this page.

Player activity

What is the ranking of JonDoughandfriends against other Rust servers?

In the top 69% of all ranked servers sits JonDoughandfriends, at #15,290 on hours played over seven days.

Is JonDoughandfriends busy at the moment?

At the moment 0 players are on JonDoughandfriends, which has 50 slots. For the last seven days the average player count was 0.

Server rules

On what map does JonDoughandfriends take place?

Generated by the game with seed 2147483647, the procedural map on JonDoughandfriends is size 5,000. You can see the map on RustMaps from this page, since one size and seed give one map.

Which settings and rules apply on JonDoughandfriends?

You will not find a gather rate in the name of JonDoughandfriends. The game's default applies: 8 players to a group at most. It runs survival, gather, build and raid, as the standard game goes. Fighting and raiding between players is allowed. You will find it listed under Community in the server browser: it is a community server. VAC, the anti-cheat from Valve, is not active.

Server details

What location does JonDoughandfriends run from?

There is no region published for JonDoughandfriends. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. The address to connect to is 81.0.246.242:28315.

Does JonDoughandfriends perform well?

Averaged over the last 48 hours, server fps was 58, with a low of 45. The world held as many as 146,423 entities: buildings, deployables and the rest. Memory use peaked at 4,563 MB. What players call lag is the mix of low fps and an entity count that keeps climbing.

How reliable is JonDoughandfriends, and is it currently online?

You can find JonDoughandfriends online at present. About 7 days 3 hours ago is when it last restarted, judged by the uptime it gives. It was up 167 of 168 hours over the last 7 full days, 99% of the time. It was first seen by Rust Wipe Tracker on 13 September 2026.

On what Rust version does JonDoughandfriends operate?

Rust network protocol 2635 and build 168909 on Windows is what JonDoughandfriends runs. Steam keeps your game updated; it has to be on the same protocol to join.

Wipe times

How does JonDoughandfriends handle its wipe days?

The average busiest point of its recent wipes was 1 players. On the latest wipe, 0 hours passed before the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. In the other cases it sank under half by day 1.

On what schedule does JonDoughandfriends reset its map?

There is no next wipe to predict for JonDoughandfriends: it wipes at irregular times. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. 28 days 5 hours have passed since this world was made.

Server tags

On Rust Wipe Tracker, which lists and filters is JonDoughandfriends part of?

The Rust Wipe Tracker lists that include JonDoughandfriends are: Rust community servers, unmodded. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on JonDoughandfriends?

gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The server has 50 slots; ts8 (Group limit): Team limit: 8, the standard default; v2635 (Protocol): Protocol 2635 is required; a different version can't join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): The region code is unset are the tags JonDoughandfriends publishes, and the server browser takes them as read. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.

How to join

What steps do you take to join JonDoughandfriends?

Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 81.0.246.242:28315.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players The server has 50 slots.
ts8
Group limit Team limit: 8, the standard default.
v2635
Protocol Protocol 2635 is required; a different version can't join.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet handles networking, as standard for the game.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.