Fast Local Rust - No EAC
Offline 81.108.37.19:28015 checked 12d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 209 / 250
- Rustoria.co - EU East Long 200 / 225
- Rusty Moose |EU Main| 17 / 250
- Rustoria.co - EU Main 18 / 250
- Rustafied.com - EU Friday 19 / 100
- Rustoria.co - EU East Medium 105 / 200
Quick answers
From the figures on this page.
Population
How does Fast Local Rust - No EAC compare with other Rust servers in the rankings?
In the top 60% of all ranked servers sits Fast Local Rust - No EAC, at #12,921 on hours played over seven days.
What is the current population on Fast Local Rust - No EAC?
At the moment Fast Local Rust - No EAC is offline, having last been seen 12 days 10 hours ago.
Rules and settings
On what map does Fast Local Rust - No EAC take place?
The map on Fast Local Rust - No EAC is procedural, produced by the game.
Which settings and rules apply on Fast Local Rust - No EAC?
No gather rate appears in the name of Fast Local Rust - No EAC. Up to 8 players can join a group, the default for the game. You get survival here, gather and build and raid: the standard game. You can raid and fight other players. You will find it listed under Community in the server browser: it is a community server. VAC, the anti-cheat from Valve, is not active.
Server details
What location does Fast Local Rust - No EAC run from?
You will find no region published by Fast Local Rust - No EAC. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. The address to connect to is 81.108.37.19:28015.
How reliable is Fast Local Rust - No EAC, and is it currently online?
Fast Local Rust - No EAC is offline at the moment, with the last sighting 12 days 10 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 16 October 2026.
What Rust version is Fast Local Rust - No EAC using?
The version on Fast Local Rust - No EAC is Rust network protocol 2634 and build 167781, running on Windows. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe times
On what schedule does Fast Local Rust - No EAC reset its map?
There are too few of Fast Local Rust - No EAC's wipes on record so far to show its rhythm. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. You are playing a world created 12 days 11 hours.
Server tags
On Rust Wipe Tracker, which lists and filters is Fast Local Rust - No EAC part of?
These Rust Wipe Tracker lists take Fast Local Rust - No EAC: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks and it appears.
How should you read the tags on Fast Local Rust - No EAC?
The game's server browser picks up these Fast Local Rust - No EAC tags: gmrust (Game mode): Survival in standard Rust; mp10 (Max players): It holds 10 slots; ts8 (Group limit): 8 per team, which is the default; v2634 (Protocol): Protocol 2634 is required; a different version can't join; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code isn't set. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Connecting
How do you connect to Fast Local Rust - No EAC?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 81.108.37.19:28015.