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Network live 11,888 servers online 103,803 players aboard 419 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Level Zero private Rust acceptance

Offline 81.142.113.85:29996 checked 3d ago

Tracking number · connect
Wipe progress · wiped 3d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no wipe seen yet
0/ ? players now
07-day averagepeak –
#15,310ranktop 69%
3d agolast wipeno schedule published
–next wipeno wipe seen yet
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

every wipe as a delivery, newest first
  1. No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 512 on average 338 / 375
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average 441 / 475
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 280 on average 979 / 1000
  4. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average 46 / 100
  5. Rustoria.co - EU MainEU · groups of 16+ · weekly · 265 on average 985 / 1000
  6. Rustoria.co - US MainNA · groups of 16+ · weekly · 235 on average 64 / 250
Help desk

Quick answers

From the figures on this page.

Population

What is the ranking of Level Zero private Rust acceptance against other Rust servers?

Over the past seven days, Level Zero private Rust acceptance has climbed to #15,310 for player hours, putting it in the top 69% of all ranked servers.

Is Level Zero private Rust acceptance busy at the moment?

The last sighting of Level Zero private Rust acceptance was 3 days 13 hours ago; it is offline right now. The seven-day average for this server is 0 players.

Map and rules

What is the current map on Level Zero private Rust acceptance?

The map on Level Zero private Rust acceptance is procedural, produced by the game.

What settings and rules should you know for Level Zero private Rust acceptance?

The name of Level Zero private Rust acceptance gives no gather rate. 8 players is the group limit, since the game's default applies. You get survival here, the usual game: build, gather, raid. Raiding and PvP are both on. The server browser files it under Community, as a community server. VAC, Valve's anti-cheat, is switched on.

Operator and location

In which region is Level Zero private Rust acceptance based?

No region is published by Level Zero private Rust acceptance. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. The address to connect to is 81.142.113.85:29996.

How reliable is Level Zero private Rust acceptance, and is it currently online?

The current status for Level Zero private Rust acceptance is offline, last seen 3 days 13 hours ago. 0% is the uptime for the last 2 full days, up for 0 of 48 hours. It was first seen by Rust Wipe Tracker on 26 October 2026.

What Rust version is Level Zero private Rust acceptance using?

On Linux, Level Zero private Rust acceptance runs Rust network protocol 2635 and build 168909. Steam keeps your game updated; it has to be on the same protocol to join.

Wipe schedule

When does Level Zero private Rust acceptance wipe? What schedule does it follow?

Its rhythm cannot yet be told: too few of Level Zero private Rust acceptance's wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. 3 days 13 hours have passed since this world was made.

Server tags

Where does Level Zero private Rust acceptance appear in Rust Wipe Tracker lists and filters?

The Rust Wipe Tracker lists that include Level Zero private Rust acceptance are: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week and it appears.

How should you read the tags on Level Zero private Rust acceptance?

The game's server browser picks up these Level Zero private Rust acceptance tags: gmrust (Game mode): Standard Rust survival is the game mode here; mp0 (Max players): The server has 0 slots; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code isn't set. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.

Getting started

What is the process to join Level Zero private Rust acceptance?

Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 81.142.113.85:29996.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard Rust survival is the game mode here.
mp0
Max players The server has 0 slots.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code A region code isn't set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.