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Network live 11,701 servers online 46,298 players aboard 102 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

A Rust Server

Online 81.16.176.157:7065 checked 8m ago

Tracking number · connect
Wipe progress · wiped 17d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no wipe seen yet
0/ 40 players now 0% full
07-day averagepeak –
#15,349ranktop 69%
17d agolast wipeno schedule published
–next wipeno wipe seen yet
Delivery history

Players, performance and rank

Players

AveragePeak
0123401:0010:0019:0004:0013:0023:00

Hourly average and peak, UTC.

Server performance

05010015020001:0010:0019:0004:0013:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct14 Oct18 Oct21 Oct25 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

every wipe as a delivery, newest first
  1. No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 560 on average 238 / 275
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average 159 / 200
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 292 on average 27 / 250
  4. Rustoria.co - EU MainEU · groups of 16+ · weekly · 291 on average 16 / 250
  5. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average 32 / 100
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 251 on average 45 / 200
Help desk

Quick answers

From the figures on this page.

Player activity

What is the ranking of A Rust Server against other Rust servers?

In the top 69% of all ranked servers sits A Rust Server, at #15,349 on hours played over seven days.

What is the current population on A Rust Server?

Checking now: 0 players on 40 slots at A Rust Server. The seven-day average for this server is 0 players.

Map and rules

On what map does A Rust Server take place?

The game generates the procedural map on A Rust Server at size 3,000 with seed 76282. You can see the map on RustMaps from this page, since one size and seed give one map.

What are the rules on A Rust Server, and what settings does it run?

No gather rate appears in the name of A Rust Server. 8 players is the group limit, since the game's default applies. It runs survival, gather, build and raid, as the standard game goes. Raiding and PvP are both on. You will find it listed under Community in the server browser: it is a community server. The VAC anti-cheat from Valve is enabled.

About the server

What is the location of A Rust Server?

No region is published by A Rust Server. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. You will find it at 81.16.176.157:7065.

What is the performance like on A Rust Server?

Server fps over the last 48 hours averaged 116; the lowest was 53. The world held as many as 47,879 entities: buildings, deployables and the rest. Memory use peaked at 3,857 MB. Lag, to players, means low fps alongside an entity count on the rise.

How reliable is A Rust Server, and is it currently online?

You can find A Rust Server online at present. About 17 days 2 hours ago is when it last restarted, judged by the uptime it gives. 86% is the uptime for the last 7 full days, up for 144 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 11 October 2026.

On what Rust version does A Rust Server operate?

Rust network protocol 2634 and build 167398 on Linux is what A Rust Server runs. Steam keeps your game updated; it has to be on the same protocol to join.

Wipe schedule

When does A Rust Server wipe? What schedule does it follow?

There are too few of A Rust Server's wipes on record so far to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. You are playing a world created 17 days 4 hours.

Tags and filters

Where does A Rust Server appear across the Rust Wipe Tracker lists and filters?

The Rust Wipe Tracker lists that include A Rust Server are: Rust community servers, unmodded. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on A Rust Server?

The game's server browser picks up these A Rust Server tags: gmrust (Game mode): Survival in standard Rust; mp40 (Max players): The server has 40 slots; ts8 (Group limit): 8 per team, which is the default; v2634 (Protocol): Protocol 2634 is required; a different version can't join; cs167398 (Build): The game build is 167398; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.

Connecting

What steps do you take to join A Rust Server?

Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 81.16.176.157:7065.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp40
Max players The server has 40 slots.
ts8
Group limit 8 per team, which is the default.
v2634
Protocol Protocol 2634 is required; a different version can't join.
cs167398
Build The game build is 167398.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.