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Network live 11,888 servers online 103,775 players aboard 413 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

SCRAPNOIR | STAGE (closed test)

Online 81.163.20.131:28215 checked 7m ago

moddedcarbon
Tracking number · connect
Wipe progress · wiped 11d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –too few wipes seen yet
0/ 10 players now 0% full
07-day averagepeak –
#15,310ranktop 69%
11d agolast wipeno schedule published
–next wipetoo few wipes seen yet
Delivery history

Players, performance and rank

Players

AveragePeak
0123419:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k18 Oct20 Oct22 Oct25 Oct27 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 5 hours in.

Wipes

every wipe as a delivery, newest first
  1. Sun 18 Oct, 10:27 UTC 11:27 UK · 11d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 151 on average 137 / 500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average 126 / 100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average 196 / 225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 95 on average 79 / 700
  5. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 89 on average 225 / 700
  6. RustSpain.com | EU MainEU · groups of 12+ · weekly · 84 on average 348 / 350
Help desk

Quick answers

From the figures on this page.

Population

How does SCRAPNOIR | STAGE (closed test) compare with other Rust servers in the rankings?

Over the past seven days, SCRAPNOIR | STAGE (closed test) has climbed to #15,310 for player hours, putting it in the top 69% of all ranked servers.

What is the current population on SCRAPNOIR | STAGE (closed test)?

Checking now: 0 players on 10 slots at SCRAPNOIR | STAGE (closed test). The seven-day average for this server is 0 players.

Rules and settings

On what map does SCRAPNOIR | STAGE (closed test) take place?

Size 4,000 and seed 18102026 define the procedural map SCRAPNOIR | STAGE (closed test) runs, generated by the game. You can see the map on RustMaps from this page, since one size and seed give one map. Its name for the map: Custom Map.

Which settings and rules apply on SCRAPNOIR | STAGE (closed test)?

No gather rate appears in the name of SCRAPNOIR | STAGE (closed test). The game's default applies: 8 players to a group at most. It runs survival, gather, build and raid, as the standard game goes. Fighting and raiding between players is allowed. The server browser lists it as Modded, because plugins or settings alter the game. The plugins run on Carbon. VAC, the anti-cheat from Valve, is active.

Operator and location

What is the location of SCRAPNOIR | STAGE (closed test)?

You will find no region published by SCRAPNOIR | STAGE (closed test). Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. The address to connect to is 81.163.20.131:28215.

What is the uptime of SCRAPNOIR | STAGE (closed test), and is it online?

Right now, SCRAPNOIR | STAGE (closed test) is online. 99% is the uptime for the last 7 full days, up for 167 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 18 October 2026.

What Rust version is SCRAPNOIR | STAGE (closed test) using?

On Linux, SCRAPNOIR | STAGE (closed test) runs Rust network protocol 2634 and build 167781. To join, your game must be on the same protocol; Steam handles that update for you.

Wipe schedule

How does SCRAPNOIR | STAGE (closed test) handle its wipe days?

1 players is the average peak across its recent wipes. 5 hours after the latest wipe, the crowd reached its peak.

On what schedule does SCRAPNOIR | STAGE (closed test) reset its map?

To tell its rhythm we would need more of SCRAPNOIR | STAGE (closed test)'s wipes on record; there are too few yet. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. The world it is running was made 11 days 2 hours.

Server tags

Where does SCRAPNOIR | STAGE (closed test) appear across the Rust Wipe Tracker lists and filters?

You will find SCRAPNOIR | STAGE (closed test) on the following Rust Wipe Tracker lists: Modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on SCRAPNOIR | STAGE (closed test)?

Read off the game's server browser, the tags for SCRAPNOIR | STAGE (closed test) are: gmrust (Game mode): Survival in standard Rust; mp10 (Max players): The server has 10 slots; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): A region code isn't set; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): Carbon, a plugin framework, is installed here. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.

How to join

How do you connect to SCRAPNOIR | STAGE (closed test)?

Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 81.163.20.131:28215. Its website can be found at https://scrapnoir.com.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode Survival in standard Rust.
mp10
Max players The server has 10 slots.
ts8
Group limit The game default caps teams at 8.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking Standard network layer here: RakNet.
$r?
Region code A region code isn't set.

Mods and access

^z
Modded The game is changed by plugins or settings, hence the Modded listing.
^y
Carbon Carbon, a plugin framework, is installed here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.