Skip to the page
Network live 11,857 servers online 101,834 players aboard 547 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

A Rust Server

Online 81.17.98.18:10006 checked 5m ago

vanillamoddedoxide
Tracking number · connect
Wipe progress · wiped 27d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –too few wipes seen yet
0/ 40 players now 0% full
07-day averagepeak 1
#10,386ranktop 47%
27d agolast wipeno schedule published
–next wipetoo few wipes seen yet
Delivery history

Players, performance and rank

Players

AveragePeak
00.250.50.75120:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

Server performance

05010015020020:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 47% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

every wipe as a delivery, newest first
  1. Fri 2 Oct, 06:48 UTC 07:48 UK · 27d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 151 on average 87 / 500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average 129 / 100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average 148 / 225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 95 on average 60 / 700
  5. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 90 on average 170 / 700
  6. RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average 348 / 350
Help desk

Quick answers

From the figures on this page.

Population

Where does A Rust Server place among Rust servers?

Over the past seven days, A Rust Server has climbed to #10,386 for player hours, putting it in the top 47% of all ranked servers.

How many players are on A Rust Server right now?

At the moment 0 players are on A Rust Server, which has 40 slots. The seven-day figures show an average of 0 players and a peak of 1. The busiest hour over the last 48 hours was 08:00 UTC, averaging 0 players.

Server rules

On what map does A Rust Server take place?

The game generates the procedural map on A Rust Server at size 3,000 with seed 921798635. Identical size and seed give an identical map: view it on RustMaps from this page.

What are the rules on A Rust Server, and what settings does it run?

No gather rate appears in the name of A Rust Server. The game's default applies: 8 players to a group at most. survival is the mode, gather and build and raid: the standard game. You can raid and fight other players. The server browser lists it as Modded, because plugins or settings alter the game. Plugins come from Oxide. Vanilla is the label it uses for itself: played as Facepunch ships it, with rates, kits and rules unchanged. VAC, Valve's anti-cheat, is switched on.

Operator and location

What location does A Rust Server run from?

You will find no region published by A Rust Server. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. 81.17.98.18:10006 is its address.

How smoothly does A Rust Server run?

The 48-hour average for server fps stands at 91, never dipping below 60. Buildings, deployables and all the rest of the world pushed its entity count as high as 51,559. Memory use peaked at 2,057 MB. Players feel a rising entity count and low fps as lag.

Is A Rust Server up, and how good is its uptime?

Right now, A Rust Server is online. Its reported uptime suggests a restart roughly 10 hours ago. 99% is the uptime for the last 7 full days, up for 167 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 13 September 2026.

On what Rust version does A Rust Server operate?

On Linux, A Rust Server runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles that update for you.

Wipe schedule

What should you expect from wipe day on A Rust Server?

The average busiest point of its recent wipes was 1 players. 1 hours after the latest wipe, the crowd reached its peak.

How often does A Rust Server wipe, and at what times?

There are too few of A Rust Server's wipes on record so far to show its rhythm. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. You are playing a world created 27 days 13 hours.

Tags and listings

On Rust Wipe Tracker, which lists and filters is A Rust Server part of?

You will find A Rust Server on the following Rust Wipe Tracker lists: Modded Rust servers. You will find it under these filters on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on A Rust Server?

gmvanilla (Game mode): Survival in vanilla form; mp40 (Max players): Slot count: 40; ts8 (Group limit): 8 per team, which is the default; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code isn't set; ^v (Vanilla): Played as Facepunch ships it, with rates, kits and rules unchanged; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded are the tags A Rust Server publishes, and the server browser takes them as read. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.

Connecting

What steps do you take to join A Rust Server?

Enter client.connect 81.17.98.18:10006 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you. Its website can be found at https://rtcwaves.com/.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,^v,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Survival in vanilla form.
mp40
Max players Slot count: 40.
ts8
Group limit 8 per team, which is the default.
v2635
Protocol Join only if your game runs protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code A region code isn't set.

Difficulty

^v
Vanilla Played as Facepunch ships it, with rates, kits and rules unchanged.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.