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Network live 11,689 servers online 52,794 players aboard 112 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

EuroRust Dev Server

Offline 81.170.216.184:28018 checked 5d ago

moddedoxide
Tracking number · connect
Wipe progress · wiped 5d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no rhythm it keeps
1/ 100 players now 1% full
07-day averagepeak 1
#14,307ranktop 64%
5d agolast wipeno schedule published
–next wipeno rhythm it keeps
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep2 Oct16 Oct20 Oct25 Oct30 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

3.8 daysusual gapbetween real wipes
33%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Sat 24 OctSun 18 OctWed 14 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

every wipe as a delivery, newest first
  1. Sat 24 Oct, 07:58 UTC 08:58 UK · 5d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Sun 18 Oct, 15:29 UTC 16:29 UK · 11d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    5.7 days
    Players before
    1
  3. Wed 14 Oct, 21:20 UTC 22:20 UK · 15d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    3.8 days
    Players before
    1
  4. Wed 14 Oct, 07:14 UTC 08:14 UK · 15d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    0.6 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 150 on average 15 / 500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average 135 / 100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 121 on average 32 / 225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average 8 / 700
  5. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 93 on average 38 / 700
  6. RustSpain.com | EU MainEU · groups of 12+ · weekly · 86 on average 143 / 200
Help desk

Quick answers

From the figures on this page.

Population

How does EuroRust Dev Server compare with other Rust servers in the rankings?

In the top 64% of all ranked servers sits EuroRust Dev Server, at #14,307 on hours played over seven days.

How many players are on EuroRust Dev Server right now?

The last sighting of EuroRust Dev Server was 5 days 17 hours ago; it is offline right now. Averaged over the past week: 0 players, peaking at 1.

Server rules

On what map does EuroRust Dev Server take place?

The game generates the procedural map on EuroRust Dev Server at size 4,500 with seed 3486489. Identical size and seed give an identical map: view it on RustMaps from this page. The map goes by this name: Custom Map.

Which settings and rules apply on EuroRust Dev Server?

The name of EuroRust Dev Server gives no gather rate. The game's default applies: 8 players to a group at most. survival is the mode, the usual game: build, gather, raid. Raiding and PvP are both on. Because plugins or settings change the game, it is filed under Modded in the server browser. Plugins come from Oxide. VAC, the anti-cheat from Valve, is active.

Operator and location

What is the location of EuroRust Dev Server?

You will find no region published by EuroRust Dev Server. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. The address to connect to is 81.170.216.184:28018.

What is the uptime of EuroRust Dev Server, and is it online?

Offline for now: EuroRust Dev Server was last seen 5 days 17 hours ago. 1% is the uptime for the last 7 full days, up for 1 of 168 hours. 27 September 2026 is when Rust Wipe Tracker first recorded it.

On what Rust version does EuroRust Dev Server operate?

On Windows, EuroRust Dev Server runs Rust network protocol 2635 and build 168909. Steam keeps your game updated; it has to be on the same protocol to join.

Wipe times

How does EuroRust Dev Server handle its wipe days?

The average busiest point of its recent wipes was 1 players. After 1 hours the latest wipe's crowd hit its peak.

How often does EuroRust Dev Server wipe, and at what times?

There is no next wipe to predict for EuroRust Dev Server: it wipes at irregular times. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. You are playing a world created 5 days 17 hours.

Tags and listings

On Rust Wipe Tracker, which lists and filters is EuroRust Dev Server part of?

The Rust Wipe Tracker lists that include EuroRust Dev Server are: Modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

What is the meaning of the server tags on EuroRust Dev Server?

gmvanilla (Game mode): This is vanilla survival; mp100 (Max players): The server has 100 slots; ts8 (Group limit): 8 per team, which is the default; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): A region code isn't set; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing are the tags EuroRust Dev Server publishes, and the server browser takes them as read. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.

Connecting

What is the process to join EuroRust Dev Server?

Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 81.170.216.184:28018.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp100
Max players The server has 100 slots.
ts8
Group limit 8 per team, which is the default.
v2635
Protocol Join only if your game runs protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking Standard network layer here: RakNet.
$r?
Region code A region code isn't set.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, is installed here.
^z
Modded The game is changed by plugins or settings, hence the Modded listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.