RustServer
Offline 81.172.165.205:28015 checked 23d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo 309 / 2000
- [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo 128 / 2000
- Chrayntopia ♡ ︎PvE | RP | PvP 179 / 200
- 【炮炮PVE启蒙】纯净|特色|突袭|技能 28 / 200
- [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl 60 / 300
- TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 11 / 100
Quick answers
From the figures on this page.
Player activity
What is the ranking of RustServer against other Rust servers?
A seven-day player-hours count places RustServer at #14,991: the top 67% of every ranked server.
Is RustServer busy at the moment?
The last sighting of RustServer was 23 days 18 hours ago; it is offline right now.
Map and rules
On what map does RustServer take place?
The map on RustServer is procedural, produced by the game.
What settings and rules should you know for RustServer?
You will not find a gather rate in the name of RustServer. The game's default applies: 8 players to a group at most. pve is the mode, fighting between players is off. Plugins or settings alter the game on this one, which sits under Modded in the server browser. Oxide supplies the plugins. The vanilla label is one it applies to itself: played as Facepunch ships it, with rates, kits and rules unchanged. VAC, Valve's anti-cheat, is switched on.
Server details
What is the location of RustServer?
No region is published by RustServer. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. You will find it at 81.172.165.205:28015.
How reliable is RustServer, and is it currently online?
Offline for now: RustServer was last seen 23 days 18 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. It was first seen by Rust Wipe Tracker on 5 October 2026.
What Rust version is RustServer using?
On Linux, RustServer runs Rust network protocol 2634 and build 166652. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe times
On what schedule does RustServer reset its map?
To tell its rhythm we would need more of RustServer's wipes on record; there are too few yet. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. 23 days 18 hours have passed since this world was made.
Tags and listings
On Rust Wipe Tracker, which lists and filters is RustServer part of?
The Rust Wipe Tracker lists that include RustServer are: Modded Rust servers and Best Rust PvE servers. You will find it under these filters on the server list: Type: Vanilla and Modded; Game mode: PvE; Server tag: Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on RustServer?
The game's server browser picks up these RustServer tags: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): Slot count: 10; ts8 (Group limit): Team limit: 8, the standard default; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): It runs game build 166652; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): A region code isn't set; ^v (Vanilla): Played as Facepunch ships it, with rates, kits and rules unchanged; ^p (PvE): There's no player combat; the world itself is the threat; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Getting started
What steps do you take to join RustServer?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 81.172.165.205:28015.