Reinchikk Test beta
Offline 81.177.127.146:28015 checked 4d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 54% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 336 / 400
- Rustoria.co - EU East Long 437 / 500
- Rusty Moose |EU Main| 970 / 1000
- Rustafied.com - EU Friday 47 / 100
- Rustoria.co - EU Main 985 / 1000
- Rustoria.co - US Main 61 / 250
Quick answers
From the figures on this page.
Population
How does Reinchikk Test beta compare with other Rust servers in the rankings?
A seven-day player-hours count places Reinchikk Test beta at #12,018: the top 54% of every ranked server.
Is Reinchikk Test beta busy at the moment?
At the moment Reinchikk Test beta is offline, having last been seen 4 days 4 hours ago. Averaged over the past week: 1 players, peaking at 1.
Map and rules
What is the current map on Reinchikk Test beta?
The map on Reinchikk Test beta is procedural, produced by the game.
What settings and rules should you know for Reinchikk Test beta?
You will not find a gather rate in the name of Reinchikk Test beta. Up to 8 players can join a group, the default for the game. It runs survival, the usual game: build, gather, raid. Fighting and raiding between players is allowed. It appears in the server browser under Community, being a community server. VAC, the anti-cheat from Valve, is active.
Operator and location
What is the location of Reinchikk Test beta?
No region is published by Reinchikk Test beta. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. You will find it at 81.177.127.146:28015.
How reliable is Reinchikk Test beta, and is it currently online?
The current status for Reinchikk Test beta is offline, last seen 4 days 4 hours ago. 0% is the uptime for the last 3 full days, up for 0 of 72 hours. 25 October 2026 is when Rust Wipe Tracker first recorded it.
What Rust version is Reinchikk Test beta using?
Rust network protocol 2635 and build 169082 on Windows is what Reinchikk Test beta runs. To join, your game must be on the same protocol; Steam handles that update for you.
Map resets
How often does Reinchikk Test beta wipe, and at what times?
Its rhythm cannot yet be told: too few of Reinchikk Test beta's wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. 11 days 2 hours have passed since this world was made.
Tags and listings
Where does Reinchikk Test beta appear across the Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include Reinchikk Test beta are: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on Reinchikk Test beta?
The game's server browser picks up these Reinchikk Test beta tags: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): The server has 1 slots; ts8 (Group limit): 8 per team, which is the default; v2635 (Protocol): Protocol 2635 is required; a different version can't join; cs169082 (Build): It runs game build 169082; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): The region code is unset. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
How to join
What is the process to join Reinchikk Test beta?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 81.177.127.146:28015.