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Network live 11,706 servers online 60,014 players aboard 169 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Mighty Test

Offline 81.23.247.107:28015 checked 17d ago

Tracking number · connect
Wipe progress · wiped 19d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –too few wipes seen yet
1/ 10 players now 10% full
07-day averagepeak –
#14,695ranktop 67%
19d agolast wipeno schedule published
–next wipetoo few wipes seen yet
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct11 Oct13 Oct15 Oct17 Oct19 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

every wipe as a delivery, newest first
  1. Sat 10 Oct, 09:18 UTC 10:18 UK · 19d ago
    Wipe delivered
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 495 on average 84 / 250
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average 115 / 200
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 283 on average 397 / 450
  4. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average 21 / 100
  5. Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average 476 / 525
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 251 on average 362 / 425
Help desk

Quick answers

From the figures on this page.

Player activity

Where does Mighty Test place among Rust servers?

In the top 67% of all ranked servers sits Mighty Test, at #14,695 on hours played over seven days.

How many players are on Mighty Test right now?

At the moment Mighty Test is offline, having last been seen 17 days 3 hours ago.

Map and rules

Which map is active on Mighty Test?

The map on Mighty Test is procedural, produced by the game.

Which settings and rules apply on Mighty Test?

The name of Mighty Test gives no gather rate. 8 players is the group limit, since the game's default applies. It runs survival, gather and build and raid: the standard game. You can raid and fight other players. It appears in the server browser under Community, being a community server. VAC, the anti-cheat from Valve, is active.

About the server

What is the location of Mighty Test?

No region is published by Mighty Test. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. You will find it at 81.23.247.107:28015.

What is the uptime of Mighty Test, and is it online?

Offline for now: Mighty Test was last seen 17 days 3 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. The first sighting of it by Rust Wipe Tracker came on 9 October 2026.

What Rust version is Mighty Test using?

On Windows, Mighty Test runs Rust network protocol 2634 and build 167398. The same protocol is required to join, and Steam takes care of updating it.

Map resets

How does Mighty Test handle its wipe days?

The average busiest point of its recent wipes was 0 players. After 0 hours the latest wipe's crowd hit its peak.

On what schedule does Mighty Test reset its map?

Its rhythm cannot yet be told: too few of Mighty Test's wipes are on record. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. 19 days 15 hours have passed since this world was made.

Tags and listings

Where does Mighty Test appear in Rust Wipe Tracker lists and filters?

These Rust Wipe Tracker lists take Mighty Test: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it appears.

What is the meaning of the server tags on Mighty Test?

gmrust (Game mode): Survival in standard Rust; mp10 (Max players): The server has 10 slots; ts8 (Group limit): 8 per team, which is the default; v2634 (Protocol): To join, your game must match protocol 2634; cs167398 (Build): Build number: 167398; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): A region code isn't set are the tags Mighty Test publishes, and the server browser takes them as read. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.

How to join

What steps do you take to join Mighty Test?

Enter client.connect 81.23.247.107:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp10
Max players The server has 10 slots.
ts8
Group limit 8 per team, which is the default.
v2634
Protocol To join, your game must match protocol 2634.
cs167398
Build Build number: 167398.
ptrak
Networking RakNet handles networking, as standard for the game.
$r?
Region code A region code isn't set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.