My Local Testing Server
Offline 81.235.8.222:28015 checked 42d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 85 / 250
- Rustoria.co - EU East Long 116 / 200
- Rusty Moose |EU Main| 407 / 450
- Rustafied.com - EU Friday 24 / 100
- Rustoria.co - EU Main 484 / 525
- Rustoria.co - EU East Medium 371 / 425
Quick answers
From the figures on this page.
Player count
How does My Local Testing Server compare with other Rust servers in the rankings?
Over the past seven days, My Local Testing Server has climbed to #15,448 for player hours, putting it in the top – of all ranked servers.
Is My Local Testing Server busy at the moment?
At the moment My Local Testing Server is offline, having last been seen 42 days 4 hours ago.
Rules and settings
On what map does My Local Testing Server take place?
The map on My Local Testing Server is procedural, produced by the game.
What are the rules on My Local Testing Server, and what settings does it run?
The name of My Local Testing Server gives no gather rate. Up to 8 players can join a group, the default for the game. You get survival here, gather, build and raid, as the standard game goes. Raiding and PvP are both on. It appears in the server browser under Community, being a community server. The VAC anti-cheat from Valve is enabled.
About the server
What is the location of My Local Testing Server?
There is no region published for My Local Testing Server. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. The address to connect to is 81.235.8.222:28015.
How reliable is My Local Testing Server, and is it currently online?
The current status for My Local Testing Server is offline, last seen 42 days 4 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. 17 September 2026 is when Rust Wipe Tracker first recorded it.
On what Rust version does My Local Testing Server operate?
The version on My Local Testing Server is Rust network protocol 2633 and build 164530, running on Windows. To join, your game must be on the same protocol; Steam handles that update for you.
Map resets
When does My Local Testing Server wipe? What schedule does it follow?
Its rhythm cannot yet be told: too few of My Local Testing Server's wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. 42 days 4 hours have passed since this world was made.
Tags and filters
Where does My Local Testing Server appear in Rust Wipe Tracker lists and filters?
You will find My Local Testing Server on the following Rust Wipe Tracker lists: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it appears.
How should you read the tags on My Local Testing Server?
gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): It holds 10 slots; ts8 (Group limit): Team limit: 8, the standard default; v2633 (Protocol): Join only if your game runs protocol 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): No region code is set are the tags My Local Testing Server publishes, and the server browser takes them as read. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
Connecting
How do you connect to My Local Testing Server?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 81.235.8.222:28015.