RustRearm Private Capture
Offline 81.27.86.4:28915 checked 2d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 636 / 675
- Rustoria.co - EU East Long 485 / 525
- Rusty Moose |EU Main| 59 / 250
- Rustoria.co - EU Main 36 / 250
- Rustafied.com - EU Friday 138 / 200
- Rustoria.co - EU East Medium 255 / 300
Quick answers
From the figures on this page.
Player activity
What is the ranking of RustRearm Private Capture against other Rust servers?
A seven-day player-hours count places RustRearm Private Capture at #15,373: the top 69% of every ranked server.
How many players are on RustRearm Private Capture right now?
At the moment RustRearm Private Capture is offline, having last been seen 2 days 19 hours ago. The seven-day average for this server is 0 players.
Server rules
What is the current map on RustRearm Private Capture?
The game generates the procedural map that RustRearm Private Capture runs.
What are the rules on RustRearm Private Capture, and what settings does it run?
The name of RustRearm Private Capture gives no gather rate. 8 players is the group limit, since the game's default applies. survival is the mode, gather, build and raid, as the standard game goes. You can raid and fight other players. The server browser files it under Community, as a community server. The VAC anti-cheat from Valve is enabled.
Operator and location
In which region is RustRearm Private Capture based?
You will find no region published by RustRearm Private Capture. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. 81.27.86.4:28915 is its address.
What is the uptime of RustRearm Private Capture, and is it online?
Offline for now: RustRearm Private Capture was last seen 2 days 19 hours ago. 0% is the uptime for the last 2 full days, up for 0 of 48 hours. 25 October 2026 is when Rust Wipe Tracker first recorded it.
On what Rust version does RustRearm Private Capture operate?
Rust network protocol 2635 and build 169075 on Windows is what RustRearm Private Capture runs. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe schedule
On what schedule does RustRearm Private Capture reset its map?
There are too few of RustRearm Private Capture's wipes on record so far to show its rhythm. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. You are playing a world created 6 days 22 hours.
Server tags
On Rust Wipe Tracker, which lists and filters is RustRearm Private Capture part of?
The Rust Wipe Tracker lists that include RustRearm Private Capture are: Rust community servers, unmodded. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
What is the meaning of the server tags on RustRearm Private Capture?
The game's server browser picks up these RustRearm Private Capture tags: gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): Slot count: 2; ts8 (Group limit): Team limit: 8, the standard default; v2635 (Protocol): Protocol 2635 is required; a different version can't join; cs169075 (Build): The game build is 169075; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): The region code is unset. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
How to join
How do you connect to RustRearm Private Capture?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 81.27.86.4:28915.