local test
Offline 81.92.203.67:28015 checked 6d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 44% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
every wipe as a delivery, newest first-
Wed 21 Oct, 14:46 UTC 15:46 UK · 6d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 673 / 725
- Rustoria.co - EU East Long 433 / 475
- Rustoria.co - EU Main 40 / 250
- Rusty Moose |EU Main| 54 / 250
- Rustoria.co - EU East Medium 230 / 250
- Rustafied.com - EU Friday 127 / 175
Quick answers
From the figures on this page.
Player count
Where does local test place among Rust servers?
Over the past seven days, local test has climbed to #9,882 for player hours, putting it in the top 44% of all ranked servers.
How many players are on local test right now?
The last sighting of local test was 6 days 19 hours ago; it is offline right now. Averaged over the past week: 1 players, peaking at 1.
Server rules
Which map is active on local test?
The game generates the procedural map that local test runs.
Which settings and rules apply on local test?
The name of local test gives no gather rate. The game's default applies: 8 players to a group at most. survival is the mode, gather and build and raid: the standard game. Raiding and PvP are both on. It appears in the server browser under Community, being a community server. The VAC anti-cheat from Valve is disabled.
Operator and location
In which region is local test based?
No region is published by local test. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. The address to connect to is 81.92.203.67:28015.
Is local test up, and how good is its uptime?
The current status for local test is offline, last seen 6 days 19 hours ago. It was up 0 of 144 hours over the last 6 full days, 0% of the time. 21 October 2026 is when Rust Wipe Tracker first recorded it.
What Rust version is local test using?
Rust network protocol 2634 and build 167781 on Windows is what local test runs. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe times
What should you expect from wipe day on local test?
At their busiest, its recent wipes drew an average of 1 players. 0 hours after the latest wipe, the crowd reached its peak.
On what schedule does local test reset its map?
To tell its rhythm we would need more of local test's wipes on record; there are too few yet. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. The world it is running was made 6 days 22 hours.
Tags and filters
Where does local test appear across the Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include local test are: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week and it appears.
How should you read the tags on local test?
gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): The server has 5 slots; ts8 (Group limit): 8 per team, which is the default; v2634 (Protocol): Join only if your game runs protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): No region code is set are the tags local test publishes, and the server browser takes them as read. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
How to join
What steps do you take to join local test?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 81.92.203.67:28015.