Local Carbon Plugin Dev
Offline 81.98.90.0:28015 checked 16d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
every wipe as a delivery, newest first-
Sat 10 Oct, 23:02 UTC 00:02 UK · 16d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 1
-
Fri 2 Oct, 23:35 UTC 00:35 UK · 24d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- 8 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 227 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 125 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 189 / 225
- RustSpain.com | EU Main 34 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 198 / 700
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 65 / 1000
Quick answers
From the figures on this page.
Player activity
Where does Local Carbon Plugin Dev place among Rust servers?
In the top 72% of all ranked servers sits Local Carbon Plugin Dev, at #15,849 on hours played over seven days.
Is Local Carbon Plugin Dev busy at the moment?
At the moment Local Carbon Plugin Dev is offline, having last been seen 16 days 17 hours ago.
Server rules
Which map is active on Local Carbon Plugin Dev?
The map on Local Carbon Plugin Dev is procedural, produced by the game.
What are the rules on Local Carbon Plugin Dev, and what settings does it run?
No gather rate appears in the name of Local Carbon Plugin Dev. Up to 8 players can join a group, the default for the game. survival is the mode, gather and build and raid: the standard game. You can raid and fight other players. Plugins or settings alter the game on this one, which sits under Modded in the server browser. Carbon supplies the plugins. VAC, Valve's anti-cheat, is switched on.
Server details
What is the location of Local Carbon Plugin Dev?
No region is published by Local Carbon Plugin Dev. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. 81.98.90.0:28015 is its address.
How reliable is Local Carbon Plugin Dev, and is it currently online?
Offline for now: Local Carbon Plugin Dev was last seen 16 days 17 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. 2 October 2026 is when Rust Wipe Tracker first recorded it.
On what Rust version does Local Carbon Plugin Dev operate?
The version on Local Carbon Plugin Dev is Rust network protocol 2634 and build 166652, running on Windows. To join, your game must be on the same protocol; Steam handles that update for you.
Map resets
How does Local Carbon Plugin Dev handle its wipe days?
At their busiest, its recent wipes drew an average of 1 players. 0 hours after the latest wipe, the crowd reached its peak.
On what schedule does Local Carbon Plugin Dev reset its map?
Its rhythm cannot yet be told: too few of Local Carbon Plugin Dev's wipes are on record. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. The world it is running was made 16 days 19 hours.
Server tags
Where does Local Carbon Plugin Dev appear across the Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include Local Carbon Plugin Dev are: Modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What is the meaning of the server tags on Local Carbon Plugin Dev?
gmrust (Game mode): Survival in standard Rust; mp4 (Max players): The server has 4 slots; ts8 (Group limit): 8 per team, which is the default; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): A region code isn't set; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): The plugin framework here is Carbon are the tags Local Carbon Plugin Dev publishes, and the server browser takes them as read. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Connecting
What steps do you take to join Local Carbon Plugin Dev?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 81.98.90.0:28015.