CrazyTrain Combat
Offline 82.132.228.26:28015 checked 37d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 156 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 125 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 190 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 102 / 700
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 237 / 700
- RustSpain.com | EU Main 348 / 350
Quick answers
From the figures on this page.
Player activity
What is the ranking of CrazyTrain Combat against other Rust servers?
Over the past seven days, CrazyTrain Combat has climbed to #15,498 for player hours, putting it in the top 67% of all ranked servers.
Is CrazyTrain Combat busy at the moment?
The last sighting of CrazyTrain Combat was 37 days 10 hours ago; it is offline right now.
Rules and settings
What is the current map on CrazyTrain Combat?
A procedural map, generated by the game, is what CrazyTrain Combat runs.
Which settings and rules apply on CrazyTrain Combat?
No gather rate appears in the name of CrazyTrain Combat. The game's default applies: 8 players to a group at most. survival is the mode, gather and build and raid: the standard game. Fighting and raiding between players is allowed. Because plugins or settings change the game, it is filed under Modded in the server browser. Plugins come from Oxide. VAC, the anti-cheat from Valve, is active.
About the server
What location does CrazyTrain Combat run from?
No region is published by CrazyTrain Combat. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. 82.132.228.26:28015 is its address.
How reliable is CrazyTrain Combat, and is it currently online?
Offline for now: CrazyTrain Combat was last seen 37 days 10 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. It was first seen by Rust Wipe Tracker on 21 September 2026.
What Rust version is CrazyTrain Combat using?
The version on CrazyTrain Combat is Rust network protocol 2633 and build 163493, running on Linux. The same protocol is required to join, and Steam takes care of updating it.
Wipe times
On what schedule does CrazyTrain Combat reset its map?
There are too few of CrazyTrain Combat's wipes on record so far to show its rhythm. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. You are playing a world created 49 days 21 hours.
Tags and filters
Where does CrazyTrain Combat appear in Rust Wipe Tracker lists and filters?
You will find CrazyTrain Combat on the following Rust Wipe Tracker lists: Modded Rust servers. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What is the meaning of the server tags on CrazyTrain Combat?
The game's server browser picks up these CrazyTrain Combat tags: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): The server has 100 slots; ts8 (Group limit): Team limit: 8, the standard default; v2633 (Protocol): To join, your game must match protocol 2633; cs163493 (Build): It runs game build 163493; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code isn't set; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Connecting
What is the process to join CrazyTrain Combat?
Enter client.connect 82.132.228.26:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.