RustGamingNation|EVERWILD|PvE|2x[Events|Zombies|SkillTree]
Online 82.145.53.15:28017 checked 9m ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 29% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Friday 30 October, 14:33 UTC · 14:33 UK, in 1d 9h.
Its weekly schedule tag · low confidenceComing wipes
- 1d 9hFri 30 Oct, 14:33 UTC14:33 UK
- 7d 13hThu 5 Nov, 19:00 UTC19:00 UKFW
- 8d 9hFri 6 Nov, 14:33 UTC14:33 UK
- 15d 9hFri 13 Nov, 14:33 UTC14:33 UK
- 22d 9hFri 20 Nov, 14:33 UTC14:33 UK
- 29d 9hFri 27 Nov, 14:33 UTC14:33 UK
- 35d 13hThu 3 Dec, 19:00 UTC19:00 UKFW
- 36d 9hFri 4 Dec, 14:33 UTC14:33 UK
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
every wipe as a delivery, newest first-
Fri 30 Oct, 14:33 UTC14:33 UK · in 1d 9hNext wipe expected · its weekly schedule tag
-
Fri 23 Oct, 14:33 UTC 15:33 UK · 5d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 1
-
Fri 16 Oct, 13:42 UTC 14:42 UK · 12d agoWipe delivered
- Peak
- 1
- Crowd
- held half
- Lasted
- 7 days
- Players before
- 0
-
Thu 1 Oct, 17:58 UTC FW 18:58 UK · 27d agoForce wipe delivered
- Peak
- 5
- Crowd
- halved by day 3
- Lasted
- 14.8 days
- Players before
- 1
-
Fri 18 Sep, 17:29 UTC 18:29 UK · 40d agoWipe delivered
- Peak
- 4
- Crowd
- halved by day 3
- Lasted
- 13 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Prestige PVE HARD x2 LOOT+,NPC, ZOMBIE, CUSTOM, QUEST, SKILLS 4 / 100
- Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses 1 / 75
- PVE | UA | x2 | Raidable Bases | Event | KyivRaid | UKRAINA 1 / 150
- [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill] 0 / 100
- [US] RustValley 2x PVE+ |Legendary Weapons| Raidable Bases| 7 / 100
- [TW/HK/Asia] EK RUST|月清PVE|2X-2.5X|活動PVP 6 / 50
Quick answers
From the figures on this page.
Player count
Where does RustGamingNation|EVERWILD|PvE|2x[Events|Zombies|SkillTree] place among Rust servers?
Over the past seven days, RustGamingNation|EVERWILD|PvE|2x[Events|Zombies|SkillTree] has climbed to #6,375 for player hours, putting it in the top 29% of all ranked servers.
What is the current population on RustGamingNation|EVERWILD|PvE|2x[Events|Zombies|SkillTree]?
The current count is 0 players on 101 slots for RustGamingNation|EVERWILD|PvE|2x[Events|Zombies|SkillTree]. The seven-day figures show an average of 0 players and a peak of 1. The busiest hour over the last 48 hours was 18:00 UTC, averaging 1 players.
Map and rules
On what map does RustGamingNation|EVERWILD|PvE|2x[Events|Zombies|SkillTree] take place?
The game generates the procedural map on RustGamingNation|EVERWILD|PvE|2x[Events|Zombies|SkillTree] at size 5,000 with seed 1939580793. Size and seed match means the map matches, so you can view it on RustMaps from this page. You will see this map name: fantomasx.
What are the rules on RustGamingNation|EVERWILD|PvE|2x[Events|Zombies|SkillTree], and what settings does it run?
The name of RustGamingNation|EVERWILD|PvE|2x[Events|Zombies|SkillTree] announces 2x gathering. The game's default applies: 8 players to a group at most. roleplay is the mode, roleplay rules with towns and jobs. Plugins or settings alter the game on this one, which sits under Modded in the server browser. Plugins come from Carbon. The VAC anti-cheat from Valve is enabled.
About the server
What is the location of RustGamingNation|EVERWILD|PvE|2x[Events|Zombies|SkillTree]?
You will find no region published by RustGamingNation|EVERWILD|PvE|2x[Events|Zombies|SkillTree]. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. You will find it at 82.145.53.15:28017.
What is the performance like on RustGamingNation|EVERWILD|PvE|2x[Events|Zombies|SkillTree]?
Server fps over the last 48 hours averaged 122; the lowest was 7. Buildings, deployables and all the rest of the world pushed its entity count as high as 152,001. Memory use peaked at 4,336 MB. What players call lag is the mix of low fps and an entity count that keeps climbing.
Is RustGamingNation|EVERWILD|PvE|2x[Events|Zombies|SkillTree] up, and how good is its uptime?
RustGamingNation|EVERWILD|PvE|2x[Events|Zombies|SkillTree] is up and online at the moment. About 4 hours ago is when it last restarted, judged by the uptime it gives. 95% is the uptime for the last 7 full days, up for 160 of 168 hours. It was first seen by Rust Wipe Tracker on 13 September 2026.
What Rust version is RustGamingNation|EVERWILD|PvE|2x[Events|Zombies|SkillTree] using?
On Linux, RustGamingNation|EVERWILD|PvE|2x[Events|Zombies|SkillTree] runs Rust network protocol 2635 and build 168909. The same protocol is required to join, and Steam takes care of updating it.
Wipe schedule
What should you expect from wipe day on RustGamingNation|EVERWILD|PvE|2x[Events|Zombies|SkillTree]?
The average busiest point of its recent wipes was 2 players. After 0 hours the latest wipe's crowd hit its peak. The crowd stayed above half that peak until the next wipe in 33% of recent wipes. Where that did not hold, it dropped below half by day 3.
How often does RustGamingNation|EVERWILD|PvE|2x[Events|Zombies|SkillTree] wipe, and at what times?
The prediction follows its tag, because too few of RustGamingNation|EVERWILD|PvE|2x[Events|Zombies|SkillTree]'s wipes are on record to confirm the schedule. Friday 30 October at 14:33 UTC is when its next wipe is due. You are playing a world created 5 days 14 hours. The tags state that it wipes each week.
Tags and filters
On Rust Wipe Tracker, which lists and filters is RustGamingNation|EVERWILD|PvE|2x[Events|Zombies|SkillTree] part of?
These Rust Wipe Tracker lists take RustGamingNation|EVERWILD|PvE|2x[Events|Zombies|SkillTree]: Rust servers with a 2x gather rate, Modded Rust servers, Best Rust PvE servers, Roleplay Rust servers and their wipes and Rust zombie servers. On the server list, apply Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x and it appears.
What is the meaning of the server tags on RustGamingNation|EVERWILD|PvE|2x[Events|Zombies|SkillTree]?
Read off the game's server browser, the tags for RustGamingNation|EVERWILD|PvE|2x[Events|Zombies|SkillTree] are: gmvanilla (Game mode): Vanilla survival gameplay; mp101 (Max players): Slot count: 101; ts8 (Group limit): 8 per team, which is the default; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): No region code is set; ^w (Weekly): Weekly wipe cycle; ^r (Roleplay): Roleplay server; ^p (PvE): The world provides the danger, not other players; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): The plugin framework here is Carbon. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
How to join
What is the process to join RustGamingNation|EVERWILD|PvE|2x[Events|Zombies|SkillTree]?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 82.145.53.15:28017.
