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Network live 11,618 servers online 32,056 players aboard 68 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

RustGamingNation|EVERWILD|PvE|2x[Events|Zombies|SkillTree]

Online 82.145.53.15:28017 checked 9m ago

2x weekly wipes moddedcarbonpve
Tracking number · connect
Wipe progress · wiped 5d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA Fri 30 Oct, 14:33 UK Fri 30 Oct, 14:33 UTC in 1d 9h · low confidence
0/ 101 players now 0% full
07-day averagepeak 1
#6,375ranktop 29%
5d agolast wipeweekly schedule
1d 9hnext wipeFri 30 Oct, 14:33 UTC
Delivery history

Players, performance and rank

Players

AveragePeak
00.250.50.75106:0015:0000:0008:0017:0003:00

Hourly average and peak, UTC.

Server performance

05010015020006:0015:0000:0008:0017:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 29% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag
Next delivery expected

Next wipe Friday 30 October, 14:33 UTC · 14:33 UK, in 1d 9h.

Its weekly schedule tag · low confidence
13 daysusual gapbetween real wipes
67%on rhythmof its recent wipes
2wipe-day peakplayers, last three wipes
33%crowd heldelse halves by day 3

Coming wipes

  1. 1d 9hFri 30 Oct, 14:33 UTC14:33 UK
  2. 7d 13hThu 5 Nov, 19:00 UTC19:00 UKFW
  3. 8d 9hFri 6 Nov, 14:33 UTC14:33 UK
  4. 15d 9hFri 13 Nov, 14:33 UTC14:33 UK
  5. 22d 9hFri 20 Nov, 14:33 UTC14:33 UK
  6. 29d 9hFri 27 Nov, 14:33 UTC14:33 UK
  7. 35d 13hThu 3 Dec, 19:00 UTC19:00 UKFW
  8. 36d 9hFri 4 Dec, 14:33 UTC14:33 UK

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

every wipe as a delivery, newest first
  1. Fri 30 Oct, 14:33 UTC14:33 UK · in 1d 9h
    Next wipe expected · its weekly schedule tag
  2. Fri 23 Oct, 14:33 UTC 15:33 UK · 5d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    1
  3. Fri 16 Oct, 13:42 UTC 14:42 UK · 12d ago
    Wipe delivered
    Peak
    1
    Crowd
    held half
    Lasted
    7 days
    Players before
    0
  4. Thu 1 Oct, 17:58 UTC FW 18:58 UK · 27d ago
    Force wipe delivered
    Peak
    5
    Crowd
    halved by day 3
    Lasted
    14.8 days
    Players before
    1
  5. Fri 18 Sep, 17:29 UTC 18:29 UK · 40d ago
    Wipe delivered
    Peak
    4
    Crowd
    halved by day 3
    Lasted
    13 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  2. Mad Science Reborn | PVE | 2X+ | Raidable Bases | BossesEU · groups of 8+ · 2x · weekly · 2 on average 1 / 75
  3. PVE | UA | x2 | Raidable Bases | Event | KyivRaid | UKRAINAEU · groups of 8+ · 2x · monthly · 14 on average 1 / 150
  4. [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill]groups of 200+ · 1x · weekly · 13 on average 0 / 100
  5. [US] RustValley 2x PVE+ |Legendary Weapons| Raidable Bases|NA · groups of 15+ · 2x · biweekly · 13 on average 7 / 100
  6. [TW/HK/Asia] EK RUST|月清PVE|2X-2.5X|活動PVPEA · groups of 16+ · 2x · monthly · 10 on average 6 / 50
Help desk

Quick answers

From the figures on this page.

Player count

Where does RustGamingNation|EVERWILD|PvE|2x[Events|Zombies|SkillTree] place among Rust servers?

Over the past seven days, RustGamingNation|EVERWILD|PvE|2x[Events|Zombies|SkillTree] has climbed to #6,375 for player hours, putting it in the top 29% of all ranked servers.

What is the current population on RustGamingNation|EVERWILD|PvE|2x[Events|Zombies|SkillTree]?

The current count is 0 players on 101 slots for RustGamingNation|EVERWILD|PvE|2x[Events|Zombies|SkillTree]. The seven-day figures show an average of 0 players and a peak of 1. The busiest hour over the last 48 hours was 18:00 UTC, averaging 1 players.

Map and rules

On what map does RustGamingNation|EVERWILD|PvE|2x[Events|Zombies|SkillTree] take place?

The game generates the procedural map on RustGamingNation|EVERWILD|PvE|2x[Events|Zombies|SkillTree] at size 5,000 with seed 1939580793. Size and seed match means the map matches, so you can view it on RustMaps from this page. You will see this map name: fantomasx.

What are the rules on RustGamingNation|EVERWILD|PvE|2x[Events|Zombies|SkillTree], and what settings does it run?

The name of RustGamingNation|EVERWILD|PvE|2x[Events|Zombies|SkillTree] announces 2x gathering. The game's default applies: 8 players to a group at most. roleplay is the mode, roleplay rules with towns and jobs. Plugins or settings alter the game on this one, which sits under Modded in the server browser. Plugins come from Carbon. The VAC anti-cheat from Valve is enabled.

About the server

What is the location of RustGamingNation|EVERWILD|PvE|2x[Events|Zombies|SkillTree]?

You will find no region published by RustGamingNation|EVERWILD|PvE|2x[Events|Zombies|SkillTree]. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. You will find it at 82.145.53.15:28017.

What is the performance like on RustGamingNation|EVERWILD|PvE|2x[Events|Zombies|SkillTree]?

Server fps over the last 48 hours averaged 122; the lowest was 7. Buildings, deployables and all the rest of the world pushed its entity count as high as 152,001. Memory use peaked at 4,336 MB. What players call lag is the mix of low fps and an entity count that keeps climbing.

Is RustGamingNation|EVERWILD|PvE|2x[Events|Zombies|SkillTree] up, and how good is its uptime?

RustGamingNation|EVERWILD|PvE|2x[Events|Zombies|SkillTree] is up and online at the moment. About 4 hours ago is when it last restarted, judged by the uptime it gives. 95% is the uptime for the last 7 full days, up for 160 of 168 hours. It was first seen by Rust Wipe Tracker on 13 September 2026.

What Rust version is RustGamingNation|EVERWILD|PvE|2x[Events|Zombies|SkillTree] using?

On Linux, RustGamingNation|EVERWILD|PvE|2x[Events|Zombies|SkillTree] runs Rust network protocol 2635 and build 168909. The same protocol is required to join, and Steam takes care of updating it.

Wipe schedule

What should you expect from wipe day on RustGamingNation|EVERWILD|PvE|2x[Events|Zombies|SkillTree]?

The average busiest point of its recent wipes was 2 players. After 0 hours the latest wipe's crowd hit its peak. The crowd stayed above half that peak until the next wipe in 33% of recent wipes. Where that did not hold, it dropped below half by day 3.

How often does RustGamingNation|EVERWILD|PvE|2x[Events|Zombies|SkillTree] wipe, and at what times?

The prediction follows its tag, because too few of RustGamingNation|EVERWILD|PvE|2x[Events|Zombies|SkillTree]'s wipes are on record to confirm the schedule. Friday 30 October at 14:33 UTC is when its next wipe is due. You are playing a world created 5 days 14 hours. The tags state that it wipes each week.

Tags and filters

On Rust Wipe Tracker, which lists and filters is RustGamingNation|EVERWILD|PvE|2x[Events|Zombies|SkillTree] part of?

These Rust Wipe Tracker lists take RustGamingNation|EVERWILD|PvE|2x[Events|Zombies|SkillTree]: Rust servers with a 2x gather rate, Modded Rust servers, Best Rust PvE servers, Roleplay Rust servers and their wipes and Rust zombie servers. On the server list, apply Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x and it appears.

What is the meaning of the server tags on RustGamingNation|EVERWILD|PvE|2x[Events|Zombies|SkillTree]?

Read off the game's server browser, the tags for RustGamingNation|EVERWILD|PvE|2x[Events|Zombies|SkillTree] are: gmvanilla (Game mode): Vanilla survival gameplay; mp101 (Max players): Slot count: 101; ts8 (Group limit): 8 per team, which is the default; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): No region code is set; ^w (Weekly): Weekly wipe cycle; ^r (Roleplay): Roleplay server; ^p (PvE): The world provides the danger, not other players; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): The plugin framework here is Carbon. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.

How to join

What is the process to join RustGamingNation|EVERWILD|PvE|2x[Events|Zombies|SkillTree]?

Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 82.145.53.15:28017.

Server tags

what each one means

Published as mp101,ptrak,$r?,v2635,^z,^y,^w,^r,^p,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode Vanilla survival gameplay.
mp101
Max players Slot count: 101.
ts8
Group limit 8 per team, which is the default.
v2635
Protocol Join only if your game runs protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Standard network layer here: RakNet.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly Weekly wipe cycle.

Gameplay

^r
Roleplay Roleplay server.
^p
PvE The world provides the danger, not other players.

Mods and access

^z
Modded The game is changed by plugins or settings, hence the Modded listing.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.