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Network live 11,809 servers online 80,805 players aboard 104 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Vladivostok [24/7] Server #2 [Classic]

Online 82.162.62.12:28017 checked 13m ago

quad weekly wipes oxide
Tracking number · connect
Wipe progress · wiped 5d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA Thu 29 Oct, 23:07 UK Thu 29 Oct, 23:07 UTC in 1d 2h · medium confidence
1/ 50 players now 2% full
17-day averagepeak 5
#2,992ranktop 14%
5d agolast wipeweekly schedule
1d 2hnext wipeThu 29 Oct, 23:07 UTC
Delivery history

Players, performance and rank

Players

AveragePeak
0123421:0006:0015:0000:0009:0019:00

Hourly average and peak, UTC.

Server performance

05010015020021:0006:0015:0000:0009:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep2 Oct9 Oct15 Oct22 Oct28 Oct

Top 14% of all ranked servers, and #187 of the quad servers (top 23%). Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays
Next delivery expected

Next wipe Thursday 29 October, 23:07 UTC · 23:07 UK, in 1d 2h.

Every Thursday at 23:07 UTC · medium confidence
7 daysusual gapbetween real wipes
100%on rhythmof its recent wipes
4wipe-day peakplayers, last three wipes
33%crowd heldelse halves by day 5

Coming wipes

  1. 1d 2hThu 29 Oct, 23:07 UTC23:07 UK
  2. 7d 22hThu 5 Nov, 19:00 UTC19:00 UKFW
  3. 15d 2hThu 12 Nov, 23:07 UTC23:07 UK
  4. 22d 2hThu 19 Nov, 23:07 UTC23:07 UK
  5. 29d 2hThu 26 Nov, 23:07 UTC23:07 UK
  6. 35d 22hThu 3 Dec, 19:00 UTC19:00 UKFW
  7. 43d 2hThu 10 Dec, 23:07 UTC23:07 UK

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctThu 8 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 38 hours in.

Wipes

every wipe as a delivery, newest first
  1. Thu 29 Oct, 23:07 UTC23:07 UK · in 1d 2h
    Next wipe expected · every Thursday at 23:07 UTC
  2. Thu 22 Oct, 23:07 UTC 00:07 UK · 5d ago
    Wipe delivered
    Peak
    5
    Crowd
    –
    Lasted
    running
    Players before
    1
  3. Thu 15 Oct, 23:07 UTC 00:07 UK · 12d ago
    Wipe delivered
    Peak
    3
    Crowd
    held half
    Lasted
    7 days
    Players before
    0
  4. Thu 8 Oct, 23:07 UTC 00:07 UK · 19d ago
    Wipe delivered
    Peak
    3
    Crowd
    halved by day 6
    Lasted
    7 days
    Players before
    0
  5. Thu 1 Oct, 18:46 UTC FW 19:46 UK · 27d ago
    Force wipe delivered
    Peak
    4
    Crowd
    halved by day 4
    Lasted
    7.2 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. WARBANDITS.GG |Solo/Duo/Trio/Quad|Weekly| JUST WIPEDNA · quad · weekly · 54 on average 35 / 200
  2. [JP] Japan Hideaway Server | Solo/Duo/Trio/Quad | Raid HoursEA · quad · weekly · 44 on average 0 / 165
  3. 『小宇宙』10.27号/新开/四人服/萌新服EA · quad · weekly · 21 on average 0 / 200
  4. 『次空间』10.28号/14:00新开/四人服/萌新服EA · quad · weekly · 20 on average 35 / 200
  5. [HUN] LOSTPARADISE.HU | Vanilla | Solo/Duo/Trio/QuadEU · quad · weekly · 13 on average 12 / 200
  6. [LATAM] VAINILLA Solo/Duo/Trio/Quad | 28/10 WipeSA · quad · weekly · 12 on average 335 / 200
Help desk

Quick answers

From the figures on this page.

Population

What is the ranking of Vladivostok [24/7] Server #2 [Classic] against other Rust servers?

Over the past seven days, Vladivostok [24/7] Server #2 [Classic] has climbed to #2,992 for player hours, putting it in the top 14% of all ranked servers. In the quad group it ranks #187.

Is Vladivostok [24/7] Server #2 [Classic] busy at the moment?

Checking now: 1 players on 50 slots at Vladivostok [24/7] Server #2 [Classic]. Averaged over the past week: 1 players, peaking at 5. Over the last 48 hours, the peak hour came at 11:00 UTC with an average of 4 players.

Server rules

What is the current map on Vladivostok [24/7] Server #2 [Classic]?

Size 3,000 and seed 26982 define the procedural map Vladivostok [24/7] Server #2 [Classic] runs, generated by the game. Size and seed match means the map matches, so you can view it on RustMaps from this page.

What are the rules on Vladivostok [24/7] Server #2 [Classic], and what settings does it run?

No gather rate appears in the name of Vladivostok [24/7] Server #2 [Classic]. 4 players is the most a group can hold (quad). You get survival here, the usual game: build, gather, raid. Fighting and raiding between players is allowed. It appears in the server browser under Community, being a community server. Oxide supplies the plugins. VAC, Valve's anti-cheat, is switched on.

Server details

What location does Vladivostok [24/7] Server #2 [Classic] run from?

No region is published by Vladivostok [24/7] Server #2 [Classic]. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. The address to connect to is 82.162.62.12:28017.

Does Vladivostok [24/7] Server #2 [Classic] perform well?

The 48-hour average for server fps stands at 123, never dipping below 93. Buildings, deployables and all the rest of the world pushed its entity count as high as 47,632. 2,015 MB of memory was its top figure. What players call lag is the mix of low fps and an entity count that keeps climbing.

Is Vladivostok [24/7] Server #2 [Classic] up, and how good is its uptime?

Vladivostok [24/7] Server #2 [Classic] is up and online at the moment. The uptime it reports puts its last restart at about 20 hours ago. 100% is the uptime for the last 7 full days, up for 168 of 168 hours. It was first seen by Rust Wipe Tracker on 26 September 2026.

On what Rust version does Vladivostok [24/7] Server #2 [Classic] operate?

The version on Vladivostok [24/7] Server #2 [Classic] is Rust network protocol 2635 and build 168909, running on Linux. To join, your game must be on the same protocol; Steam handles that update for you.

Map resets

What should you expect from wipe day on Vladivostok [24/7] Server #2 [Classic]?

4 players is the average peak across its recent wipes. After 38 hours the latest wipe's crowd hit its peak. The crowd stayed above half that peak until the next wipe in 33% of recent wipes. Where that did not hold, it dropped below half by day 5.

On what schedule does Vladivostok [24/7] Server #2 [Classic] reset its map?

You will find Vladivostok [24/7] Server #2 [Classic] wiping every Thursday at 23:07 UTC. You can expect its next wipe on Thursday 29 October at 23:07 UTC. 5 days 21 hours have passed since this world was made. Its tags give a wipe schedule of once a week.

Tags and filters

On Rust Wipe Tracker, which lists and filters is Vladivostok [24/7] Server #2 [Classic] part of?

These Rust Wipe Tracker lists take Vladivostok [24/7] Server #2 [Classic]: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w and Oxide ^o; Group limit: Quad; Wipe schedule: Weekly; Last wipe: In the last week.

What is the meaning of the server tags on Vladivostok [24/7] Server #2 [Classic]?

Read off the game's server browser, the tags for Vladivostok [24/7] Server #2 [Classic] are: gmrust (Game mode): Survival in standard Rust; mp50 (Max players): The server has 50 slots; ts4 (Group limit): Teams are limited to 4 players; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^w (Weekly): A wipe every week; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.

Connecting

What steps do you take to join Vladivostok [24/7] Server #2 [Classic]?

Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 82.162.62.12:28017. Its website can be found at https://m.vk.com/vlrust.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^w,gmrust,cs168909,ts4,^o

Game

gmrust
Game mode Survival in standard Rust.
mp50
Max players The server has 50 slots.
ts4
Group limit Teams are limited to 4 players.
v2635
Protocol Join only if your game runs protocol 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly A wipe every week.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, is installed here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.