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Network live 11,624 servers online 41,406 players aboard 84 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

[EU] PureRust.org | Vanilla+ | BiWeekly

Online 82.165.143.144:28015 checked 7m ago

moddedoxide
Tracking number · connect
Wipe progress · wiped 13d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no rhythm it keeps
0/ 100 players now 0% full
07-day averagepeak –
#15,339ranktop 69%
13d agolast wipeno schedule published
–next wipeno rhythm it keeps
Delivery history

Players, performance and rank

Players

AveragePeak
0123408:0017:0002:0011:0021:0006:00

Hourly average and peak, UTC.

Server performance

010020030040008:0017:0002:0011:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

13.7 daysusual gapbetween real wipes
100%on rhythmof its recent wipes
0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctFri 18 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

every wipe as a delivery, newest first
  1. Thu 15 Oct, 17:57 UTC 18:57 UK · 13d ago
    Wipe delivered
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Thu 1 Oct, 17:53 UTC FW 18:53 UK · 27d ago
    Force wipe delivered
    Peak
    0
    Crowd
    –
    Lasted
    14 days
    Players before
    0
  3. Fri 18 Sep, 06:01 UTC 07:01 UK · 41d ago
    Wipe delivered
    Peak
    0
    Crowd
    –
    Lasted
    13.5 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average 128 / 100
  2. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average 124 / 225
  3. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average 44 / 700
  4. RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average 3 / 200
  5. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average 19 / 1000
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 79 on average 155 / 700
Help desk

Quick answers

From the figures on this page.

Population

How does [EU] PureRust.org | Vanilla+ | BiWeekly compare with other Rust servers in the rankings?

Over the past seven days, [EU] PureRust.org | Vanilla+ | BiWeekly has climbed to #15,339 for player hours, putting it in the top 69% of all ranked servers.

Is [EU] PureRust.org | Vanilla+ | BiWeekly busy at the moment?

At the moment 0 players are on [EU] PureRust.org | Vanilla+ | BiWeekly, which has 100 slots. For the last seven days the average player count was 0.

Map and rules

On what map does [EU] PureRust.org | Vanilla+ | BiWeekly take place?

Size 3,500 covers the custom map on [EU] PureRust.org | Vanilla+ | BiWeekly, whose file is published for download from this page.

What are the rules on [EU] PureRust.org | Vanilla+ | BiWeekly, and what settings does it run?

The name of [EU] PureRust.org | Vanilla+ | BiWeekly gives no gather rate. 8 players is the group limit, since the game's default applies. It runs survival, gather and build and raid: the standard game. Raiding and PvP are both on. Because plugins or settings change the game, it is filed under Modded in the server browser. Plugins come from Oxide. VAC, the anti-cheat from Valve, is active.

Operator and location

What is the location of [EU] PureRust.org | Vanilla+ | BiWeekly?

The name of [EU] PureRust.org | Vanilla+ | BiWeekly points to Europe, though no region tag is published. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. 82.165.143.144:28015 is its address.

Does [EU] PureRust.org | Vanilla+ | BiWeekly perform well?

Server fps over the last 48 hours averaged 160; the lowest was 96. Buildings, deployables and all the rest of the world pushed its entity count as high as 73,940. The highest memory reading was 2,788 MB. Lag, to players, means low fps alongside an entity count on the rise.

Is [EU] PureRust.org | Vanilla+ | BiWeekly up, and how good is its uptime?

[EU] PureRust.org | Vanilla+ | BiWeekly is up and online at the moment. Its reported uptime suggests a restart roughly 22 hours ago. 99% is the uptime for the last 7 full days, up for 167 of 168 hours. It was first seen by Rust Wipe Tracker on 14 September 2026.

What Rust version is [EU] PureRust.org | Vanilla+ | BiWeekly using?

Rust network protocol 2635 and build 168909 on Linux is what [EU] PureRust.org | Vanilla+ | BiWeekly runs. Steam keeps your game updated; it has to be on the same protocol to join.

Wipe schedule

What happens on [EU] PureRust.org | Vanilla+ | BiWeekly when wipe day arrives?

0 players is the average peak across its recent wipes. On the latest wipe, 0 hours passed before the crowd peaked.

On what schedule does [EU] PureRust.org | Vanilla+ | BiWeekly reset its map?

[EU] PureRust.org | Vanilla+ | BiWeekly wipes when it chooses, not on a fixed rhythm, so there is no next wipe to predict. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. The world it is running was made 13 days 13 hours.

Server tags

Where does [EU] PureRust.org | Vanilla+ | BiWeekly appear in Rust Wipe Tracker lists and filters?

The Rust Wipe Tracker lists that include [EU] PureRust.org | Vanilla+ | BiWeekly are: Rust servers in Europe and Modded Rust servers. On the server list, apply Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks and it appears.

How should you read the tags on [EU] PureRust.org | Vanilla+ | BiWeekly?

The game's server browser picks up these [EU] PureRust.org | Vanilla+ | BiWeekly tags: gmvanilla (Game mode): Vanilla survival gameplay; mp100 (Max players): It holds 100 slots; ts8 (Group limit): 8 per team, which is the default; v2635 (Protocol): Protocol 2635 is required; a different version can't join; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): A region code isn't set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; rustmaps (Custom tag): Set by the owner or a plugin, it isn't a standard Rust tag. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.

How to join

What steps do you take to join [EU] PureRust.org | Vanilla+ | BiWeekly?

Enter client.connect 82.165.143.144:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you. You will find its website at https://purerust.org.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z,rustmaps

Game

gmvanilla
Game mode Vanilla survival gameplay.
mp100
Max players It holds 100 slots.
ts8
Group limit 8 per team, which is the default.
v2635
Protocol Protocol 2635 is required; a different version can't join.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet handles networking, as standard for the game.
$r?
Region code A region code isn't set.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Other

rustmaps
Custom tag Set by the owner or a plugin, it isn't a standard Rust tag.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.