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Network live 11,876 servers online 96,643 players aboard 153 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Rust Test

Offline 82.167.181.201:28015 checked 16d ago

Tracking number · connect
Wipe progress · wiped 20d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –too few wipes seen yet
0/ 50 players now 0% full
07-day averagepeak –
#15,800ranktop 72%
20d agolast wipeno schedule published
–next wipetoo few wipes seen yet
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct9 Oct11 Oct14 Oct16 Oct18 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

every wipe as a delivery, newest first
  1. Wed 7 Oct, 06:50 UTC 07:50 UK · 20d ago
    Wipe delivered
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 499 on average 823 / 850
  2. Rustoria.co - EU MainEU · groups of 16+ · weekly · 349 on average 58 / 250
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 343 on average 134 / 250
  4. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 313 on average 524 / 575
  5. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 282 on average 315 / 350
  6. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 257 on average 240 / 325
Help desk

Quick answers

From the figures on this page.

Player count

How does Rust Test compare with other Rust servers in the rankings?

In the top 72% of all ranked servers sits Rust Test, at #15,800 on hours played over seven days.

Is Rust Test busy at the moment?

The last sighting of Rust Test was 16 days 3 hours ago; it is offline right now.

Map and rules

What is the current map on Rust Test?

The game generates the procedural map that Rust Test runs.

What are the rules on Rust Test, and what settings does it run?

You will not find a gather rate in the name of Rust Test. The game's default applies: 8 players to a group at most. It runs survival, gather and build and raid: the standard game. Raiding and PvP are both on. You will find it listed under Community in the server browser: it is a community server. The VAC anti-cheat from Valve is enabled.

Operator and location

In which region is Rust Test based?

No region is published by Rust Test. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. You will find it at 82.167.181.201:28015.

Is Rust Test up, and how good is its uptime?

The current status for Rust Test is offline, last seen 16 days 3 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. 7 October 2026 is when Rust Wipe Tracker first recorded it.

On what Rust version does Rust Test operate?

On Linux, Rust Test runs Rust network protocol 2634 and build 166652. Steam keeps your game updated; it has to be on the same protocol to join.

Map resets

What happens on Rust Test when wipe day arrives?

The average busiest point of its recent wipes was 0 players. After 0 hours the latest wipe's crowd hit its peak.

When does Rust Test wipe? What schedule does it follow?

Its rhythm cannot yet be told: too few of Rust Test's wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. The world it is running was made 20 days 11 hours.

Server tags

Where does Rust Test appear in Rust Wipe Tracker lists and filters?

The Rust Wipe Tracker lists that include Rust Test are: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is the meaning of the server tags on Rust Test?

The game's server browser picks up these Rust Test tags: gmrust (Game mode): Standard Rust survival is the game mode here; mp50 (Max players): Slot count: 50; ts8 (Group limit): 8 per team, which is the default; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): It runs game build 166652; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): The region code is unset. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.

How to join

What is the process to join Rust Test?

Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 82.167.181.201:28015.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Standard Rust survival is the game mode here.
mp50
Max players Slot count: 50.
ts8
Group limit 8 per team, which is the default.
v2634
Protocol To join, your game must match protocol 2634.
cs166652
Build It runs game build 166652.
ptrak
Networking Standard network layer here: RakNet.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.