Rust Test
Offline 82.167.181.201:28015 checked 16d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
every wipe as a delivery, newest first-
Wed 7 Oct, 06:50 UTC 07:50 UK · 20d agoWipe delivered
- Peak
- 0
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 823 / 850
- Rustoria.co - EU Main 58 / 250
- Rusty Moose |EU Main| 134 / 250
- Rustoria.co - EU East Long 524 / 575
- Rustoria.co - EU East Medium 315 / 350
- Rustafied.com - EU Friday 240 / 325
Quick answers
From the figures on this page.
Player count
How does Rust Test compare with other Rust servers in the rankings?
In the top 72% of all ranked servers sits Rust Test, at #15,800 on hours played over seven days.
Is Rust Test busy at the moment?
The last sighting of Rust Test was 16 days 3 hours ago; it is offline right now.
Map and rules
What is the current map on Rust Test?
The game generates the procedural map that Rust Test runs.
What are the rules on Rust Test, and what settings does it run?
You will not find a gather rate in the name of Rust Test. The game's default applies: 8 players to a group at most. It runs survival, gather and build and raid: the standard game. Raiding and PvP are both on. You will find it listed under Community in the server browser: it is a community server. The VAC anti-cheat from Valve is enabled.
Operator and location
In which region is Rust Test based?
No region is published by Rust Test. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. You will find it at 82.167.181.201:28015.
Is Rust Test up, and how good is its uptime?
The current status for Rust Test is offline, last seen 16 days 3 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. 7 October 2026 is when Rust Wipe Tracker first recorded it.
On what Rust version does Rust Test operate?
On Linux, Rust Test runs Rust network protocol 2634 and build 166652. Steam keeps your game updated; it has to be on the same protocol to join.
Map resets
What happens on Rust Test when wipe day arrives?
The average busiest point of its recent wipes was 0 players. After 0 hours the latest wipe's crowd hit its peak.
When does Rust Test wipe? What schedule does it follow?
Its rhythm cannot yet be told: too few of Rust Test's wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. The world it is running was made 20 days 11 hours.
Server tags
Where does Rust Test appear in Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include Rust Test are: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is the meaning of the server tags on Rust Test?
The game's server browser picks up these Rust Test tags: gmrust (Game mode): Standard Rust survival is the game mode here; mp50 (Max players): Slot count: 50; ts8 (Group limit): 8 per team, which is the default; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): It runs game build 166652; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): The region code is unset. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
How to join
What is the process to join Rust Test?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 82.167.181.201:28015.