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Network live 11,829 servers online 89,289 players aboard 0 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

aurora body test 4

Offline 82.177.102.210:28065 checked 2d ago

moddedcarbon
Tracking number · connect
Wipe progress · wiped 9d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no wipe seen yet
0/ 2 players now 0% full
07-day averagepeak –
#15,323ranktop 69%
9d agolast wipeno schedule published
–next wipeno wipe seen yet
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k19 Oct21 Oct23 Oct24 Oct26 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

every wipe as a delivery, newest first
  1. No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 157 on average 205 / 500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 127 on average 121 / 100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 115 on average 183 / 225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 90 on average 126 / 700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average 19 / 200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average 50 / 1000
Help desk

Quick answers

From the figures on this page.

Player count

What is the ranking of aurora body test 4 against other Rust servers?

Over the past seven days, aurora body test 4 has climbed to #15,323 for player hours, putting it in the top 69% of all ranked servers.

How many players are on aurora body test 4 right now?

At the moment aurora body test 4 is offline, having last been seen 2 days 8 hours ago. The seven-day average for this server is 0 players.

Map and rules

Which map is active on aurora body test 4?

The game generates the procedural map that aurora body test 4 runs.

What settings and rules should you know for aurora body test 4?

No gather rate appears in the name of aurora body test 4. 8 players is the group limit, since the game's default applies. You get survival here, gather and build and raid: the standard game. Raiding and PvP are both on. Because plugins or settings change the game, it is filed under Modded in the server browser. The plugins run on Carbon. VAC, Valve's anti-cheat, is switched off.

Server details

In which region is aurora body test 4 based?

There is no region published for aurora body test 4. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. You will find it at 82.177.102.210:28065.

Is aurora body test 4 up, and how good is its uptime?

The current status for aurora body test 4 is offline, last seen 2 days 8 hours ago. It was up 119 of 168 hours over the last 7 full days, 71% of the time. It was first seen by Rust Wipe Tracker on 19 October 2026.

On what Rust version does aurora body test 4 operate?

Rust network protocol 2634 and build 166652 on Windows is what aurora body test 4 runs. Steam keeps your game updated; it has to be on the same protocol to join.

Map resets

When does aurora body test 4 wipe? What schedule does it follow?

To tell its rhythm we would need more of aurora body test 4's wipes on record; there are too few yet. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. You are playing a world created 9 days 10 hours.

Server tags

Where does aurora body test 4 appear across the Rust Wipe Tracker lists and filters?

You will find aurora body test 4 on the following Rust Wipe Tracker lists: Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks and it appears.

What is the meaning of the server tags on aurora body test 4?

gmrust (Game mode): Standard Rust survival is the game mode here; mp2 (Max players): The server has 2 slots; ts8 (Group limit): 8 per team, which is the default; v2634 (Protocol): Join only if your game runs protocol 2634; cs166652 (Build): It runs game build 166652; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): A region code isn't set; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): Carbon, a plugin framework, is installed here are the tags aurora body test 4 publishes, and the server browser takes them as read. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.

Connecting

What steps do you take to join aurora body test 4?

Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 82.177.102.210:28065.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs166652,ts8,^z,^y

Game

gmrust
Game mode Standard Rust survival is the game mode here.
mp2
Max players The server has 2 slots.
ts8
Group limit 8 per team, which is the default.
v2634
Protocol Join only if your game runs protocol 2634.
cs166652
Build It runs game build 166652.
ptrak
Networking RakNet handles networking, as standard for the game.
$r?
Region code A region code isn't set.

Mods and access

^z
Modded The game is changed by plugins or settings, hence the Modded listing.
^y
Carbon Carbon, a plugin framework, is installed here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.