ServerName
Offline 82.200.121.6:28015 checked 21d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
every wipe as a delivery, newest first-
Tue 6 Oct, 13:43 UTC 14:43 UK · 21d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 615 / 700
- Rustoria.co - EU Main 42 / 250
- Rusty Moose |EU Main| 85 / 250
- Rustoria.co - EU East Long 335 / 400
- Rustoria.co - EU East Medium 148 / 200
- Rustafied.com - EU Friday 139 / 225
Quick answers
From the figures on this page.
Player count
What is the ranking of ServerName against other Rust servers?
Over the past seven days, ServerName has climbed to #15,990 for player hours, putting it in the top 71% of all ranked servers.
Is ServerName busy at the moment?
The last sighting of ServerName was 21 days 5 hours ago; it is offline right now.
Rules and settings
On what map does ServerName take place?
A procedural map, generated by the game, is what ServerName runs.
Which settings and rules apply on ServerName?
The name of ServerName gives no gather rate. 8 players is the group limit, since the game's default applies. survival is the mode, gather and build and raid: the standard game. Raiding and PvP are both on. You will find it listed under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is switched on.
Operator and location
What location does ServerName run from?
You will find no region published by ServerName. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. You will find it at 82.200.121.6:28015.
Is ServerName up, and how good is its uptime?
Offline for now: ServerName was last seen 21 days 5 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 6 October 2026.
What Rust version is ServerName using?
Rust network protocol 2634 and build 166652 on Windows is what ServerName runs. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe times
What happens on ServerName when wipe day arrives?
1 players is the average peak across its recent wipes. 1 hours after the latest wipe, the crowd reached its peak.
On what schedule does ServerName reset its map?
Its rhythm cannot yet be told: too few of ServerName's wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. The world it is running was made 21 days 7 hours.
Server tags
On Rust Wipe Tracker, which lists and filters is ServerName part of?
These Rust Wipe Tracker lists take ServerName: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is the meaning of the server tags on ServerName?
The game's server browser picks up these ServerName tags: gmrust (Game mode): Standard Rust survival is the game mode here; mp1 (Max players): It holds 1 slots; ts8 (Group limit): Team limit: 8, the standard default; v2634 (Protocol): Join only if your game runs protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): The region code is unset. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
Connecting
What steps do you take to join ServerName?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 82.200.121.6:28015.