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Network live 11,849 servers online 82,249 players aboard 168 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Zark Rust Server | Custom & Active

Offline 82.205.49.236:28015 checked 3h ago

moddedcarbon
Tracking number · connect
Wipe progress · wiped 6h ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no wipe seen yet
0/ 50 players now 0% full
07-day averagepeak –
#15,400ranktop 69%
6h agolast wipeno schedule published
–next wipeno wipe seen yet
Delivery history

Players, performance and rank

Players

AveragePeakWipe
0123414:0015:0016:0017:00Wiped Tue 27 Oct, 14:26 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
010020030040014:0015:0016:0017:00Wiped Tue 27 Oct, 14:26 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
No rank history yet.

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

every wipe as a delivery, newest first
  1. No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 164 on average 168 / 500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average 120 / 100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 112 on average 136 / 225
  4. RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average 34 / 200
  5. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 86 on average 137 / 700
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average 49 / 1000
Help desk

Quick answers

From the figures on this page.

Population

What is the ranking of Zark Rust Server | Custom & Active against other Rust servers?

Over the past seven days, Zark Rust Server | Custom & Active has climbed to #15,400 for player hours, putting it in the top 69% of all ranked servers.

How many players are on Zark Rust Server | Custom & Active right now?

At the moment Zark Rust Server | Custom & Active is offline, having last been seen 3 hours ago. The seven-day average for this server is 0 players.

Server rules

Which map is active on Zark Rust Server | Custom & Active?

Size 3,500 and seed 1337 define the procedural map Zark Rust Server | Custom & Active runs, generated by the game. Size and seed match means the map matches, so you can view it on RustMaps from this page.

What settings and rules should you know for Zark Rust Server | Custom & Active?

No gather rate appears in the name of Zark Rust Server | Custom & Active. 8 players is the group limit, since the game's default applies. You get survival here, the usual game: build, gather, raid. Fighting and raiding between players is allowed. The server browser lists it as Modded, because plugins or settings alter the game. Plugins come from Carbon. VAC, Valve's anti-cheat, is switched on.

About the server

In which region is Zark Rust Server | Custom & Active based?

There is no region published for Zark Rust Server | Custom & Active. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. You will find it at 82.205.49.236:28015.

What is the performance like on Zark Rust Server | Custom & Active?

Averaged over the last 48 hours, server fps was 183, with a low of 148. The world held as many as 65,388 entities: buildings, deployables and the rest. Memory use peaked at 1,897 MB. Lag, to players, means low fps alongside an entity count on the rise.

What is the uptime of Zark Rust Server | Custom & Active, and is it online?

The current status for Zark Rust Server | Custom & Active is offline, last seen 3 hours ago. Its reported uptime suggests a restart roughly 1 hours ago. The first sighting of it by Rust Wipe Tracker came on 27 October 2026.

What Rust version is Zark Rust Server | Custom & Active using?

Rust network protocol 2635 and build 168909 on Windows is what Zark Rust Server | Custom & Active runs. To join, your game must be on the same protocol; Steam handles that update for you.

Map resets

On what schedule does Zark Rust Server | Custom & Active reset its map?

There are too few of Zark Rust Server | Custom & Active's wipes on record so far to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. 6 hours have passed since this world was made.

Tags and listings

Where does Zark Rust Server | Custom & Active appear in Rust Wipe Tracker lists and filters?

You will find Zark Rust Server | Custom & Active on the following Rust Wipe Tracker lists: Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours and it appears.

How should you read the tags on Zark Rust Server | Custom & Active?

gmrust (Game mode): Survival in standard Rust; mp50 (Max players): Slot count: 50; ts8 (Group limit): Team limit: 8, the standard default; v2635 (Protocol): Protocol 2635 is required; a different version can't join; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code isn't set; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): It uses Carbon for plugins are the tags Zark Rust Server | Custom & Active publishes, and the server browser takes them as read. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.

Connecting

What is the process to join Zark Rust Server | Custom & Active?

Enter client.connect 82.205.49.236:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Survival in standard Rust.
mp50
Max players Slot count: 50.
ts8
Group limit Team limit: 8, the standard default.
v2635
Protocol Protocol 2635 is required; a different version can't join.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code A region code isn't set.

Mods and access

^z
Modded Plugins or settings alter the game, so it's listed under Modded.
^y
Carbon It uses Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.