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Network live 11,656 servers online 41,553 players aboard 90 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

P.I.P RUST Test Server

Online 82.21.2.10:10218 checked 12m ago

moddedcarbonpve
Tracking number · connect
Wipe progress

Resets: 14 new worlds this week, a reset every few hours rather than a wipe schedule.

Next wipe · ETA resets, no wipes
0/ 20 players now 0% full
07-day averagepeak 2
#7,097ranktop 32%
resetsno wipes14 new worlds this week: a reset every few hours, not a wipe schedule
–next wiperesets, no wipes
Delivery history

Players, performance and rank

Players

AveragePeak
00.250.50.75103:0013:0000:0008:0017:0001:00

Hourly average and peak, UTC.

Server performance

010020030040003:0013:0000:0008:0017:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct9 Oct14 Oct18 Oct23 Oct28 Oct

Top 32% of all ranked servers. Ranked on player hours over the last seven days.

World resets

a new world every few hours; none of these counts as a wipe
  1. Mon 26 Oct, 22:22 UTC 22:22 UK · 1d ago
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  2. Mon 26 Oct, 15:04 UTC 15:04 UK · 1d ago
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  3. Sun 25 Oct, 11:07 UTC 11:07 UK · 2d ago
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  4. Sun 25 Oct, 09:25 UTC 09:25 UK · 2d ago
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  5. Sun 25 Oct, 04:23 UTC 04:23 UK · 2d ago
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  6. Sun 25 Oct, 03:36 UTC 03:36 UK · 2d ago
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  7. Sun 25 Oct, 03:01 UTC 03:01 UK · 2d ago
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  8. Sat 24 Oct, 11:51 UTC 12:51 UK · 3d ago
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  9. Sat 24 Oct, 11:00 UTC 12:00 UK · 3d ago
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  10. Sat 24 Oct, 09:19 UTC 10:19 UK · 3d ago
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Show all 20 wipes
  1. Fri 23 Oct, 16:30 UTC 17:30 UK · 4d ago
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  2. Fri 23 Oct, 16:10 UTC 17:10 UK · 4d ago
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  3. Fri 23 Oct, 14:26 UTC 15:26 UK · 4d ago
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  4. Wed 21 Oct, 15:26 UTC 16:26 UK · 6d ago
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  5. Sun 18 Oct, 06:47 UTC 07:47 UK · 9d ago
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  6. Sun 18 Oct, 03:24 UTC 04:24 UK · 9d ago
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  7. Sun 18 Oct, 02:13 UTC 03:13 UK · 10d ago
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  8. Sat 17 Oct, 15:22 UTC 16:22 UK · 10d ago
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  9. Sat 17 Oct, 15:02 UTC 16:02 UK · 10d ago
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  10. Sat 17 Oct, 14:11 UTC 15:11 UK · 10d ago
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Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. RustBambook|PVE|SKINDROPSgroups of 10+ · monthly · 1 on average 1 / 2
Help desk

Quick answers

From the figures on this page.

Player count

What is the ranking of P.I.P RUST Test Server against other Rust servers?

Over the past seven days, P.I.P RUST Test Server has climbed to #7,097 for player hours, putting it in the top 32% of all ranked servers.

What is the current population on P.I.P RUST Test Server?

At the moment 0 players are on P.I.P RUST Test Server, which has 20 slots. The seven-day figures show an average of 0 players and a peak of 2. The busiest hour over the last 48 hours was 23:00 UTC, averaging 0 players.

Map and rules

On what map does P.I.P RUST Test Server take place?

The game generates the procedural map on P.I.P RUST Test Server at size 3,500 with seed 1891438067. You can see the map on RustMaps from this page, since one size and seed give one map.

What are the rules on P.I.P RUST Test Server, and what settings does it run?

The name of P.I.P RUST Test Server gives no gather rate. Up to 8 players can join a group, the default for the game. You get pve here, other players cannot be fought. Because plugins or settings change the game, it is filed under Modded in the server browser. The plugins run on Carbon. VAC, the anti-cheat from Valve, is active.

Operator and location

In which region is P.I.P RUST Test Server based?

No region is published by P.I.P RUST Test Server. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. You will find it at 82.21.2.10:10218.

Does P.I.P RUST Test Server perform well?

Server fps over the last 48 hours averaged 204; the lowest was 144. Buildings, deployables and all the rest of the world pushed its entity count as high as 87,595. 3,655 MB of memory was its top figure. Lag, to players, means low fps alongside an entity count on the rise.

How reliable is P.I.P RUST Test Server, and is it currently online?

You can find P.I.P RUST Test Server online at present. The uptime it reports puts its last restart at about 26 hours ago. It was up 119 of 168 hours over the last 7 full days, 71% of the time. The first sighting of it by Rust Wipe Tracker came on 4 October 2026.

What Rust version is P.I.P RUST Test Server using?

Rust network protocol 2635 and build 168909 on Linux is what P.I.P RUST Test Server runs. Steam keeps your game updated; it has to be on the same protocol to join.

Map resets

When does P.I.P RUST Test Server wipe? What schedule does it follow?

No wipe schedule here: P.I.P RUST Test Server changes world every few hours, and none of those resets counts as a wipe.

Tags and listings

On Rust Wipe Tracker, which lists and filters is P.I.P RUST Test Server part of?

You will find P.I.P RUST Test Server on the following Rust Wipe Tracker lists: Modded Rust servers and Best Rust PvE servers. On the server list, apply Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days and it appears.

What is the meaning of the server tags on P.I.P RUST Test Server?

The game's server browser picks up these P.I.P RUST Test Server tags: gmrust (Game mode): Standard Rust survival is the game mode here; mp20 (Max players): The server has 20 slots; ts8 (Group limit): 8 per team, which is the default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): A region code isn't set; ^p (PvE): No PvP here: the world is what threatens you; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): Carbon, a plugin framework, is installed here. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.

Getting started

What is the process to join P.I.P RUST Test Server?

Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 82.21.2.10:10218.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2635,^z,^y,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard Rust survival is the game mode here.
mp20
Max players The server has 20 slots.
ts8
Group limit 8 per team, which is the default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Standard network layer here: RakNet.
$r?
Region code A region code isn't set.

Gameplay

^p
PvE No PvP here: the world is what threatens you.

Mods and access

^z
Modded Plugins or settings alter the game, so it's listed under Modded.
^y
Carbon Carbon, a plugin framework, is installed here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.