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Network live 11,895 servers online 92,684 players aboard 167 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

TestServer

Offline 82.22.41.15:28015 checked 43d ago

Tracking number · connect
Wipe progress · wiped 43d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –too few wipes seen yet
1/ 10 players now 10% full
07-day averagepeak –
#13,781rankno region published
43d agolast wipeno schedule published
–next wipetoo few wipes seen yet
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Wipes

every wipe as a delivery, newest first
  1. Mon 14 Sep, 14:54 UTC 15:54 UK · 43d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 501 on average 782 / 850
  2. Rustoria.co - EU MainEU · groups of 16+ · weekly · 347 on average 49 / 250
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 342 on average 119 / 250
  4. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 314 on average 471 / 525
  5. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 281 on average 274 / 350
  6. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 258 on average 205 / 300
Help desk

Quick answers

From the figures on this page.

Player activity

What is the ranking of TestServer against other Rust servers?

Over the past seven days, TestServer has climbed to #13,781 for player hours, putting it in the top – of all ranked servers.

What is the current population on TestServer?

The last sighting of TestServer was 43 days 2 hours ago; it is offline right now.

Map and rules

On what map does TestServer take place?

The map on TestServer is procedural, produced by the game.

What are the rules on TestServer, and what settings does it run?

You will not find a gather rate in the name of TestServer. 8 players is the group limit, since the game's default applies. survival is the mode, gather, build and raid, as the standard game goes. Fighting and raiding between players is allowed. You will find it listed under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is switched off.

Operator and location

What location does TestServer run from?

No region is published by TestServer. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. 82.22.41.15:28015 is its address.

What is the uptime of TestServer, and is it online?

The current status for TestServer is offline, last seen 43 days 2 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. 14 September 2026 is when Rust Wipe Tracker first recorded it.

On what Rust version does TestServer operate?

On Windows, TestServer runs Rust network protocol 2633 and build 163794. To join, your game must be on the same protocol; Steam handles that update for you.

Wipe schedule

What should you expect from wipe day on TestServer?

At their busiest, its recent wipes drew an average of 1 players. 2 hours after the latest wipe, the crowd reached its peak.

On what schedule does TestServer reset its map?

There are too few of TestServer's wipes on record so far to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. You are playing a world created 43 days 4 hours.

Tags and listings

On Rust Wipe Tracker, which lists and filters is TestServer part of?

These Rust Wipe Tracker lists take TestServer: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it appears.

What is the meaning of the server tags on TestServer?

gmrust (Game mode): Standard Rust survival is the game mode here; mp10 (Max players): It holds 10 slots; ts8 (Group limit): The game default caps teams at 8; v2633 (Protocol): To join, your game must match protocol 2633; cs163794 (Build): Build number: 163794; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set are the tags TestServer publishes, and the server browser takes them as read. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.

Connecting

What steps do you take to join TestServer?

Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 82.22.41.15:28015.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Standard Rust survival is the game mode here.
mp10
Max players It holds 10 slots.
ts8
Group limit The game default caps teams at 8.
v2633
Protocol To join, your game must match protocol 2633.
cs163794
Build Build number: 163794.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.