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Network live 11,667 servers online 48,316 players aboard 118 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

RustGETON

Online 82.223.35.193:25600 checked 7m ago

Tracking number · connect
Wipe progress · wiped 3d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no wipe seen yet
0/ 10 players now 0% full
07-day averagepeak 2
#6,574ranktop 30%
3d agolast wipeno schedule published
–next wipeno wipe seen yet
Delivery history

Players, performance and rank

Players

AveragePeak
00.511.5210:0019:0004:0012:0022:0007:00

Hourly average and peak, UTC.

Server performance

01020304010:0019:0004:0012:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct29 Oct

Top 30% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

every wipe as a delivery, newest first
  1. No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 522 on average 0 / 375
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average 303 / 325
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average 11 / 250
  4. Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average 25 / 250
  5. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average 49 / 100
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 246 on average 135 / 200
Help desk

Quick answers

From the figures on this page.

Population

Where does RustGETON place among Rust servers?

In the top 30% of all ranked servers sits RustGETON, at #6,574 on hours played over seven days.

Is RustGETON busy at the moment?

The current count is 0 players on 10 slots for RustGETON. The seven-day figures show an average of 0 players and a peak of 2. Over the last 48 hours, the peak hour came at 16:00 UTC with an average of 2 players.

Server rules

What is the current map on RustGETON?

The game generates the procedural map on RustGETON at size 4,000 with seed 1234567890. You can see the map on RustMaps from this page, since one size and seed give one map.

What are the rules on RustGETON, and what settings does it run?

No gather rate appears in the name of RustGETON. The game's default applies: 8 players to a group at most. survival is the mode, gather, build and raid, as the standard game goes. Fighting and raiding between players is allowed. It appears in the server browser under Community, being a community server. The VAC anti-cheat from Valve is enabled.

Operator and location

What location does RustGETON run from?

No region is published by RustGETON. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. 82.223.35.193:25600 is its address.

How smoothly does RustGETON run?

The 48-hour average for server fps stands at 30, never dipping below 30. Buildings, deployables and all the rest of the world pushed its entity count as high as 90,600. Memory use peaked at 2,421 MB. Lag, to players, means low fps alongside an entity count on the rise.

What is the uptime of RustGETON, and is it online?

You can find RustGETON online at present. Its reported uptime suggests a restart roughly 2 hours ago. 99% is the uptime for the last 3 full days, up for 71 of 72 hours. The first sighting of it by Rust Wipe Tracker came on 25 October 2026.

What Rust version is RustGETON using?

The version on RustGETON is Rust network protocol 2635 and build 168909, running on Linux. The same protocol is required to join, and Steam takes care of updating it.

Wipe times

On what schedule does RustGETON reset its map?

Its rhythm cannot yet be told: too few of RustGETON's wipes are on record. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. The world it is running was made 3 days 14 hours.

Server tags

Where does RustGETON appear in Rust Wipe Tracker lists and filters?

You will find RustGETON on the following Rust Wipe Tracker lists: Rust community servers, unmodded. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

What is the meaning of the server tags on RustGETON?

gmvanilla (Game mode): This is vanilla survival; mp10 (Max players): It holds 10 slots; ts8 (Group limit): Team limit: 8, the standard default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset are the tags RustGETON publishes, and the server browser takes them as read. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.

How to join

What steps do you take to join RustGETON?

Enter client.connect 82.223.35.193:25600 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode This is vanilla survival.
mp10
Max players It holds 10 slots.
ts8
Group limit Team limit: 8, the standard default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.