Mon Serveur Test Local
Offline 82.224.197.146:28015 checked 24d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 338 / 375
- Rustoria.co - EU East Long 441 / 475
- Rusty Moose |EU Main| 979 / 1000
- Rustafied.com - EU Friday 46 / 100
- Rustoria.co - EU Main 985 / 1000
- Rustoria.co - US Main 64 / 250
Quick answers
From the figures on this page.
Population
What is the ranking of Mon Serveur Test Local against other Rust servers?
A seven-day player-hours count places Mon Serveur Test Local at #14,970: the top 67% of every ranked server.
What is the current population on Mon Serveur Test Local?
At the moment Mon Serveur Test Local is offline, having last been seen 24 days 6 hours ago.
Server rules
Which map is active on Mon Serveur Test Local?
The map on Mon Serveur Test Local is procedural, produced by the game.
What are the rules on Mon Serveur Test Local, and what settings does it run?
No gather rate appears in the name of Mon Serveur Test Local. The game's default applies: 8 players to a group at most. It runs survival, the usual game: build, gather, raid. Fighting and raiding between players is allowed. The server browser files it under Community, as a community server. The VAC anti-cheat from Valve is enabled.
Server details
What is the location of Mon Serveur Test Local?
You will find no region published by Mon Serveur Test Local. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. The address to connect to is 82.224.197.146:28015.
What is the uptime of Mon Serveur Test Local, and is it online?
Offline for now: Mon Serveur Test Local was last seen 24 days 6 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. The first sighting of it by Rust Wipe Tracker came on 5 October 2026.
On what Rust version does Mon Serveur Test Local operate?
Rust network protocol 2634 and build 166652 on Windows is what Mon Serveur Test Local runs. The same protocol is required to join, and Steam takes care of updating it.
Wipe schedule
On what schedule does Mon Serveur Test Local reset its map?
To tell its rhythm we would need more of Mon Serveur Test Local's wipes on record; there are too few yet. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. 24 days 7 hours have passed since this world was made.
Server tags
Where does Mon Serveur Test Local appear across the Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include Mon Serveur Test Local are: Rust community servers, unmodded. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on Mon Serveur Test Local?
Read off the game's server browser, the tags for Mon Serveur Test Local are: gmrust (Game mode): Survival in standard Rust; mp10 (Max players): The server has 10 slots; ts8 (Group limit): 8 per team, which is the default; v2634 (Protocol): Protocol 2634 is required; a different version can't join; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): A region code isn't set. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Getting started
How do you connect to Mon Serveur Test Local?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 82.224.197.146:28015.