My Rust server | Powered by AMP
Offline 82.64.216.59:28015 checked 38d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 160 / 250
- Rustoria.co - EU East Long 95 / 200
- Rusty Moose |EU Main| 15 / 250
- Rustoria.co - EU Main 17 / 250
- Rustafied.com - EU Friday 15 / 100
- Rustoria.co - EU East Medium 17 / 200
Quick answers
From the figures on this page.
Population
Where does My Rust server | Powered by AMP place among Rust servers?
A seven-day player-hours count places My Rust server | Powered by AMP at #15,465: the top – of every ranked server.
Is My Rust server | Powered by AMP busy at the moment?
At the moment My Rust server | Powered by AMP is offline, having last been seen 38 days 7 hours ago.
Server rules
Which map is active on My Rust server | Powered by AMP?
The map on My Rust server | Powered by AMP is procedural, produced by the game.
What are the rules on My Rust server | Powered by AMP, and what settings does it run?
You will not find a gather rate in the name of My Rust server | Powered by AMP. 8 players is the group limit, since the game's default applies. survival is the mode, the usual game: build, gather, raid. You can raid and fight other players. The server browser files it under Community, as a community server. VAC, Valve's anti-cheat, is switched on.
Operator and location
In which region is My Rust server | Powered by AMP based?
You will find no region published by My Rust server | Powered by AMP. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. You will find it at 82.64.216.59:28015.
What is the uptime of My Rust server | Powered by AMP, and is it online?
Offline for now: My Rust server | Powered by AMP was last seen 38 days 7 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. The first sighting of it by Rust Wipe Tracker came on 20 September 2026.
What Rust version is My Rust server | Powered by AMP using?
Rust network protocol 2633 and build 164924 on Linux is what My Rust server | Powered by AMP runs. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe schedule
How often does My Rust server | Powered by AMP wipe, and at what times?
To tell its rhythm we would need more of My Rust server | Powered by AMP's wipes on record; there are too few yet. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. The world it is running was made 53 days 17 hours.
Server tags
On Rust Wipe Tracker, which lists and filters is My Rust server | Powered by AMP part of?
You will find My Rust server | Powered by AMP on the following Rust Wipe Tracker lists: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it appears.
How should you read the tags on My Rust server | Powered by AMP?
Read off the game's server browser, the tags for My Rust server | Powered by AMP are: gmrust (Game mode): Survival in standard Rust; mp4 (Max players): The server has 4 slots; ts8 (Group limit): Team limit: 8, the standard default; v2633 (Protocol): Join only if your game runs protocol 2633; cs164924 (Build): It runs game build 164924; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
How to join
What is the process to join My Rust server | Powered by AMP?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 82.64.216.59:28015.