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Network live 11,875 servers online 94,751 players aboard 395 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

TEST SERVER

Offline 82.67.108.110:28025 checked 20d ago

moddedcarbon
Tracking number · connect
Wipe progress · wiped 24d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no rhythm it keeps
1/ 50 players now 2% full
07-day averagepeak –
#14,865ranktop 67%
24d agolast wipeno schedule published
–next wipeno rhythm it keeps
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

2.2 daysusual gapbetween real wipes
50%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 3

The first 48 hours of its last wipes

Sun 4 OctFri 2 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

every wipe as a delivery, newest first
  1. Sun 4 Oct, 17:14 UTC 18:14 UK · 24d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Fri 2 Oct, 08:55 UTC 09:55 UK · 27d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    2.3 days
    Players before
    0
  3. Thu 1 Oct, 18:25 UTC FW 19:25 UK · 27d ago
    Force wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    0.6 days
    Players before
    1
  4. Thu 24 Sep, 14:07 UTC 15:07 UK · 35d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    7.2 days
    Players before
    0
  5. Tue 22 Sep, 11:10 UTC 12:10 UK · 37d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    2.1 days
    Players before
    0
  6. Tue 15 Sep, 16:39 UTC 17:39 UK · 43d ago
    Wipe delivered
    Peak
    1
    Crowd
    halved by day 3
    Lasted
    6.8 days
    Players before
    0
  7. Sun 13 Sep, 18:15 UTC 19:15 UK · 45d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    1.9 days
    Players before
    1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 149 on average 173 / 500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average 120 / 100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average 187 / 225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average 81 / 700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 86 on average 349 / 350
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 86 on average 252 / 700
Help desk

Quick answers

From the figures on this page.

Player count

What is the ranking of TEST SERVER against other Rust servers?

Over the past seven days, TEST SERVER has climbed to #14,865 for player hours, putting it in the top 67% of all ranked servers.

What is the current population on TEST SERVER?

At the moment TEST SERVER is offline, having last been seen 20 days 18 hours ago.

Rules and settings

Which map is active on TEST SERVER?

The game generates the procedural map that TEST SERVER runs.

What settings and rules should you know for TEST SERVER?

The name of TEST SERVER gives no gather rate. Up to 8 players can join a group, the default for the game. You get survival here, gather, build and raid, as the standard game goes. You can raid and fight other players. The server browser lists it as Modded, because plugins or settings alter the game. The plugins run on Carbon. VAC, Valve's anti-cheat, is switched on.

Operator and location

What is the location of TEST SERVER?

No region is published by TEST SERVER. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. 82.67.108.110:28025 is its address.

Is TEST SERVER up, and how good is its uptime?

The current status for TEST SERVER is offline, last seen 20 days 18 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. The first sighting of it by Rust Wipe Tracker came on 13 September 2026.

What Rust version is TEST SERVER using?

On Linux, TEST SERVER runs Rust network protocol 2634 and build 167231. To join, your game must be on the same protocol; Steam handles that update for you.

Map resets

What happens on TEST SERVER when wipe day arrives?

The average busiest point of its recent wipes was 1 players. On the latest wipe, 0 hours passed before the crowd peaked. Until the next wipe, the crowd stayed over half the peak in 0% of recent cases. Where that did not hold, it dropped below half by day 3.

On what schedule does TEST SERVER reset its map?

TEST SERVER wipes when it chooses, not on a fixed rhythm, so there is no next wipe to predict. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. You are playing a world created 24 days 22 hours.

Tags and listings

Where does TEST SERVER appear in Rust Wipe Tracker lists and filters?

You will find TEST SERVER on the following Rust Wipe Tracker lists: Modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What is the meaning of the server tags on TEST SERVER?

Read off the game's server browser, the tags for TEST SERVER are: gmrust (Game mode): Survival in standard Rust; mp50 (Max players): The server has 50 slots; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): Protocol 2634 is required; a different version can't join; cs167231 (Build): The game build is 167231; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): It uses Carbon for plugins. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.

Getting started

What is the process to join TEST SERVER?

Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 82.67.108.110:28025.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167231,ts8,^z,^y

Game

gmrust
Game mode Survival in standard Rust.
mp50
Max players The server has 50 slots.
ts8
Group limit The game default caps teams at 8.
v2634
Protocol Protocol 2634 is required; a different version can't join.
cs167231
Build The game build is 167231.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Mods and access

^z
Modded Plugins or settings alter the game, so it's listed under Modded.
^y
Carbon It uses Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.