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Network live 11,647 servers online 39,332 players aboard 70 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Development Server

Offline 82.67.133.103:28015 checked 25d ago

Tracking number · connect
Wipe progress · wiped 25d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –too few wipes seen yet
0/ 5 players now 0% full
07-day averagepeak –
#14,690ranktop 64%
25d agolast wipeno schedule published
–next wipetoo few wipes seen yet
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep28 Sep2 Oct5 Oct9 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

every wipe as a delivery, newest first
  1. Fri 2 Oct, 13:09 UTC 14:09 UK · 25d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 530 on average 246 / 300
  2. Rustoria.co - EU MainEU · groups of 16+ · weekly · 329 on average 15 / 250
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 327 on average 33 / 250
  4. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average 120 / 200
  5. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average 46 / 200
  6. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average 51 / 100
Help desk

Quick answers

From the figures on this page.

Player activity

How does Development Server compare with other Rust servers in the rankings?

A seven-day player-hours count places Development Server at #14,690: the top 64% of every ranked server.

What is the current population on Development Server?

The last sighting of Development Server was 25 days 10 hours ago; it is offline right now.

Server rules

What is the current map on Development Server?

The game generates the procedural map that Development Server runs.

What are the rules on Development Server, and what settings does it run?

You will not find a gather rate in the name of Development Server. 8 players is the group limit, since the game's default applies. survival is the mode, gather, build and raid, as the standard game goes. Raiding and PvP are both on. The server browser files it under Community, as a community server. The VAC anti-cheat from Valve is disabled.

About the server

In which region is Development Server based?

There is no region published for Development Server. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. The address to connect to is 82.67.133.103:28015.

Is Development Server up, and how good is its uptime?

The current status for Development Server is offline, last seen 25 days 10 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. 16 September 2026 is when Rust Wipe Tracker first recorded it.

What Rust version is Development Server using?

The version on Development Server is Rust network protocol 2634 and build 166586, running on Windows. The same protocol is required to join, and Steam takes care of updating it.

Wipe times

What should you expect from wipe day on Development Server?

1 players is the average peak across its recent wipes. 0 hours after the latest wipe, the crowd reached its peak.

When does Development Server wipe? What schedule does it follow?

There are too few of Development Server's wipes on record so far to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. The world it is running was made 25 days 13 hours.

Tags and filters

Where does Development Server appear in Rust Wipe Tracker lists and filters?

The Rust Wipe Tracker lists that include Development Server are: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is the meaning of the server tags on Development Server?

The game's server browser picks up these Development Server tags: gmrust (Game mode): Standard Rust survival is the game mode here; mp5 (Max players): The server has 5 slots; ts8 (Group limit): 8 per team, which is the default; v2634 (Protocol): Protocol 2634 is required; a different version can't join; cs166586 (Build): It runs game build 166586; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.

Getting started

What steps do you take to join Development Server?

Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 82.67.133.103:28015.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs166586,ts8

Game

gmrust
Game mode Standard Rust survival is the game mode here.
mp5
Max players The server has 5 slots.
ts8
Group limit 8 per team, which is the default.
v2634
Protocol Protocol 2634 is required; a different version can't join.
cs166586
Build It runs game build 166586.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.