Solo Vanilla + Skins
Offline 82.84.26.206:28015 checked 36d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 37 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 135 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 49 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 20 / 700
- RustSpain.com | EU Main 6 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 7 / 1000
Quick answers
From the figures on this page.
Player activity
Where does Solo Vanilla + Skins place among Rust servers?
In the top 67% of all ranked servers sits Solo Vanilla + Skins, at #15,445 on hours played over seven days.
Is Solo Vanilla + Skins busy at the moment?
The last sighting of Solo Vanilla + Skins was 36 days 13 hours ago; it is offline right now.
Map and rules
What is the current map on Solo Vanilla + Skins?
The map on Solo Vanilla + Skins is procedural, produced by the game.
What settings and rules should you know for Solo Vanilla + Skins?
The name of Solo Vanilla + Skins gives no gather rate. Up to 8 players can join a group, the default for the game. It runs survival, gather, build and raid, as the standard game goes. Fighting and raiding between players is allowed. Because plugins or settings change the game, it is filed under Modded in the server browser. The plugins run on Oxide. The VAC anti-cheat from Valve is disabled.
Server details
What is the location of Solo Vanilla + Skins?
There is no region published for Solo Vanilla + Skins. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. The address to connect to is 82.84.26.206:28015.
What is the uptime of Solo Vanilla + Skins, and is it online?
Solo Vanilla + Skins is offline at the moment, with the last sighting 36 days 13 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 21 September 2026.
On what Rust version does Solo Vanilla + Skins operate?
Rust network protocol 2633 and build 164530 on Windows is what Solo Vanilla + Skins runs. To join, your game must be on the same protocol; Steam handles that update for you.
Map resets
How often does Solo Vanilla + Skins wipe, and at what times?
There are too few of Solo Vanilla + Skins's wipes on record so far to show its rhythm. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. The world it is running was made 36 days 14 hours.
Server tags
On Rust Wipe Tracker, which lists and filters is Solo Vanilla + Skins part of?
You will find Solo Vanilla + Skins on the following Rust Wipe Tracker lists: Modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on Solo Vanilla + Skins?
The game's server browser picks up these Solo Vanilla + Skins tags: gmrust (Game mode): Standard Rust survival is the game mode here; mp1 (Max players): The server has 1 slots; ts8 (Group limit): The game default caps teams at 8; v2633 (Protocol): To join, your game must match protocol 2633; cs164530 (Build): It runs game build 164530; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): The region code is unset; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Connecting
What steps do you take to join Solo Vanilla + Skins?
Enter client.connect 82.84.26.206:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.