Takaro Dev Rust
Offline 83.134.186.18:28015 checked 2d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
every wipe as a delivery, newest first-
Mon 19 Oct, 14:10 UTC 15:10 UK · 8d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
-
Thu 1 Oct, 18:30 UTC FW 19:30 UK · 26d agoForce wipe delivered
- Peak
- 1
- Crowd
- halved by day 1
- Lasted
- 17.8 days
- Players before
- 1
-
Thu 1 Oct, 09:58 UTC 10:58 UK · 26d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- 0.4 days
- Players before
- 0
-
Mon 21 Sep, 20:12 UTC 21:12 UK · 36d agoWipe delivered
- Peak
- 0
- Crowd
- –
- Lasted
- 9.6 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 134 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 125 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 155 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 73 / 700
- RustSpain.com | EU Main 3 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 36 / 1000
Quick answers
From the figures on this page.
Population
What is the ranking of Takaro Dev Rust against other Rust servers?
A seven-day player-hours count places Takaro Dev Rust at #13,732: the top 62% of every ranked server.
Is Takaro Dev Rust busy at the moment?
At the moment Takaro Dev Rust is offline, having last been seen 2 days 6 hours ago. Averaged over the past week: 0 players, peaking at 1.
Rules and settings
Which map is active on Takaro Dev Rust?
The map on Takaro Dev Rust is procedural, produced by the game.
Which settings and rules apply on Takaro Dev Rust?
The name of Takaro Dev Rust gives no gather rate. 8 players is the group limit, since the game's default applies. It runs survival, gather and build and raid: the standard game. Fighting and raiding between players is allowed. Plugins or settings alter the game on this one, which sits under Modded in the server browser. Plugins come from Carbon. The VAC anti-cheat from Valve is disabled.
Server details
What location does Takaro Dev Rust run from?
There is no region published for Takaro Dev Rust. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. You will find it at 83.134.186.18:28015.
How reliable is Takaro Dev Rust, and is it currently online?
The current status for Takaro Dev Rust is offline, last seen 2 days 6 hours ago. 73% is the uptime for the last 7 full days, up for 123 of 168 hours. 21 September 2026 is when Rust Wipe Tracker first recorded it.
What Rust version is Takaro Dev Rust using?
Rust network protocol 2635 and build 168909 on Linux is what Takaro Dev Rust runs. The same protocol is required to join, and Steam takes care of updating it.
Wipe schedule
What should you expect from wipe day on Takaro Dev Rust?
1 players is the average peak across its recent wipes. On the latest wipe, 0 hours passed before the crowd peaked. Until the next wipe, the crowd stayed over half the peak in 0% of recent cases. In the other cases it sank under half by day 1.
On what schedule does Takaro Dev Rust reset its map?
There is no next wipe to predict for Takaro Dev Rust: it wipes at irregular times. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. You are playing a world created 8 days 18 hours.
Tags and listings
Where does Takaro Dev Rust appear in Rust Wipe Tracker lists and filters?
You will find Takaro Dev Rust on the following Rust Wipe Tracker lists: Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks and it appears.
What is the meaning of the server tags on Takaro Dev Rust?
Read off the game's server browser, the tags for Takaro Dev Rust are: gmrust (Game mode): Survival in standard Rust; mp10 (Max players): Slot count: 10; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): A region code isn't set; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): The plugin framework here is Carbon. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
How to join
What is the process to join Takaro Dev Rust?
Enter client.connect 83.134.186.18:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.