StefanServer
Offline 83.135.8.26:28015 checked 38d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 121 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 135 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 125 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 49 / 700
- RustSpain.com | EU Main 6 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 23 / 1000
Quick answers
From the figures on this page.
Population
What is the ranking of StefanServer against other Rust servers?
Over the past seven days, StefanServer has climbed to #13,254 for player hours, putting it in the top – of all ranked servers.
How many players are on StefanServer right now?
The last sighting of StefanServer was 38 days 13 hours ago; it is offline right now.
Map and rules
What is the current map on StefanServer?
The map on StefanServer is procedural, produced by the game.
Which settings and rules apply on StefanServer?
No gather rate appears in the name of StefanServer. The game's default applies: 8 players to a group at most. You get survival here, the usual game: build, gather, raid. Raiding and PvP are both on. Because plugins or settings change the game, it is filed under Modded in the server browser. The plugins run on Oxide. VAC, Valve's anti-cheat, is switched on.
Operator and location
What location does StefanServer run from?
You will find no region published by StefanServer. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. 83.135.8.26:28015 is its address.
Is StefanServer up, and how good is its uptime?
Offline for now: StefanServer was last seen 38 days 13 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. The first sighting of it by Rust Wipe Tracker came on 19 September 2026.
On what Rust version does StefanServer operate?
The version on StefanServer is Rust network protocol 2633 and build 164608, running on Windows. The same protocol is required to join, and Steam takes care of updating it.
Wipe schedule
On what schedule does StefanServer reset its map?
To tell its rhythm we would need more of StefanServer's wipes on record; there are too few yet. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. The world it is running was made 43 days 21 hours.
Tags and filters
On Rust Wipe Tracker, which lists and filters is StefanServer part of?
The Rust Wipe Tracker lists that include StefanServer are: Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it appears.
What is the meaning of the server tags on StefanServer?
gmrust (Game mode): The game mode is standard Rust survival; mp500 (Max players): It holds 500 slots; ts8 (Group limit): The game default caps teams at 8; v2633 (Protocol): Join only if your game runs protocol 2633; cs164608 (Build): The game build is 164608; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): The region code is unset; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded are the tags StefanServer publishes, and the server browser takes them as read. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
How to join
What steps do you take to join StefanServer?
Enter client.connect 83.135.8.26:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.