Procedural Map
Online 83.147.29.183:28025 checked 7m ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 34% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 38 hours in.
Wipes
every wipe as a delivery, newest first-
Fri 2 Oct, 06:07 UTC 07:07 UK · 26d agoWipe delivered
- Peak
- 3
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo 283 / 2000
- [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo 99 / 2000
- Chrayntopia ♡ ︎PvE | RP | PvP 147 / 200
- 【炮炮PVE启蒙】纯净|特色|突袭|技能 35 / 200
- [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl 55 / 300
- TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 7 / 100
Quick answers
From the figures on this page.
Player count
Where does Procedural Map place among Rust servers?
A seven-day player-hours count places Procedural Map at #7,647: the top 34% of every ranked server.
Is Procedural Map busy at the moment?
The current count is 0 players on 100 slots for Procedural Map. Averaged over the past week: 0 players, peaking at 1.
Map and rules
On what map does Procedural Map take place?
Generated by the game with seed 657663029, the procedural map on Procedural Map is size 3,700. Size and seed match means the map matches, so you can view it on RustMaps from this page.
What settings and rules should you know for Procedural Map?
You will not find a gather rate in the name of Procedural Map. Up to 8 players can join a group, the default for the game. It runs pve, other players cannot be fought. The server browser lists it as Modded, because plugins or settings alter the game. The plugins run on Oxide. VAC, Valve's anti-cheat, is switched on.
Server details
What location does Procedural Map run from?
No region is published by Procedural Map. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. 83.147.29.183:28025 is its address.
What is the performance like on Procedural Map?
Server fps over the last 48 hours averaged 30; the lowest was 30. Buildings, deployables and all the rest of the world pushed its entity count as high as 80,073. Memory use peaked at 2,293 MB. What players call lag is the mix of low fps and an entity count that keeps climbing.
How reliable is Procedural Map, and is it currently online?
Procedural Map is up and online at the moment. The uptime it reports puts its last restart at about 45 hours ago. 99% is the uptime for the last 7 full days, up for 167 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 13 September 2026.
What Rust version is Procedural Map using?
Rust network protocol 2635 and build 166652 on Windows is what Procedural Map runs. The same protocol is required to join, and Steam takes care of updating it.
Wipe times
What happens on Procedural Map when wipe day arrives?
At their busiest, its recent wipes drew an average of 3 players. After 38 hours the latest wipe's crowd hit its peak.
When does Procedural Map wipe? What schedule does it follow?
To tell its rhythm we would need more of Procedural Map's wipes on record; there are too few yet. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. 26 days 20 hours have passed since this world was made.
Tags and filters
Where does Procedural Map appear across the Rust Wipe Tracker lists and filters?
You will find Procedural Map on the following Rust Wipe Tracker lists: Modded Rust servers and Best Rust PvE servers. On the server list, apply Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more and it appears.
How should you read the tags on Procedural Map?
The game's server browser picks up these Procedural Map tags: gmrust (Game mode): Survival in standard Rust; mp100 (Max players): Slot count: 100; ts8 (Group limit): Team limit: 8, the standard default; v2635 (Protocol): To join, your game must match protocol 2635; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): No region code is set; ^p (PvE): No PvP here: the world is what threatens you; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Getting started
What is the process to join Procedural Map?
Enter client.connect 83.147.29.183:28025 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.
