A Rust Server
Offline 83.175.148.133:7026 checked 44d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 27 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 120 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 32 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 16 / 700
- RustSpain.com | EU Main 4 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 2 / 1000
Quick answers
From the figures on this page.
Player count
Where does A Rust Server place among Rust servers?
In the top – of all ranked servers sits A Rust Server, at #15,025 on hours played over seven days.
What is the current population on A Rust Server?
The last sighting of A Rust Server was 44 days 9 hours ago; it is offline right now.
Rules and settings
On what map does A Rust Server take place?
A procedural map, generated by the game, is what A Rust Server runs.
What settings and rules should you know for A Rust Server?
You will not find a gather rate in the name of A Rust Server. 8 players is the group limit, since the game's default applies. It runs survival, gather and build and raid: the standard game. Raiding and PvP are both on. The server browser lists it as Modded, because plugins or settings alter the game. Carbon supplies the plugins. By its own description it is vanilla: unchanged rates, kits and rules: Facepunch's standard game. VAC, the anti-cheat from Valve, is active.
Operator and location
What location does A Rust Server run from?
There is no region published for A Rust Server. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. The address to connect to is 83.175.148.133:7026.
What is the uptime of A Rust Server, and is it online?
Offline for now: A Rust Server was last seen 44 days 9 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. 13 September 2026 is when Rust Wipe Tracker first recorded it.
What Rust version is A Rust Server using?
Rust network protocol 2632 and build 162194 on Linux is what A Rust Server runs. Steam keeps your game updated; it has to be on the same protocol to join.
Map resets
When does A Rust Server wipe? What schedule does it follow?
To tell its rhythm we would need more of A Rust Server's wipes on record; there are too few yet. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. You are playing a world created 83 days 10 hours.
Server tags
Where does A Rust Server appear across the Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include A Rust Server are: Modded Rust servers. You will find it under these filters on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.
What is the meaning of the server tags on A Rust Server?
Read off the game's server browser, the tags for A Rust Server are: gmvanilla (Game mode): Survival in vanilla form; mp10 (Max players): The server has 10 slots; ts8 (Group limit): 8 per team, which is the default; v2632 (Protocol): Protocol 2632 is required; a different version can't join; cs162194 (Build): It runs game build 162194; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): The region code is unset; ^v (Vanilla): Unchanged rates, kits and rules: Facepunch's standard game; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): Carbon, a plugin framework, is installed here. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Connecting
What is the process to join A Rust Server?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 83.175.148.133:7026.