test
Offline 83.196.166.124:28015 checked 11d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 802 / 850
- Rustoria.co - EU Main 57 / 250
- Rusty Moose |EU Main| 118 / 250
- Rustoria.co - EU East Long 459 / 525
- Rustoria.co - EU East Medium 282 / 350
- Rustafied.com - EU Friday 214 / 300
Quick answers
From the figures on this page.
Player count
Where does test place among Rust servers?
A seven-day player-hours count places test at #15,114: the top 70% of every ranked server.
What is the current population on test?
At the moment test is offline, having last been seen 11 days 9 hours ago.
Rules and settings
Which map is active on test?
The map on test is procedural, produced by the game.
What settings and rules should you know for test?
No gather rate appears in the name of test. Up to 8 players can join a group, the default for the game. You get survival here, gather and build and raid: the standard game. Fighting and raiding between players is allowed. You will find it listed under Community in the server browser: it is a community server. VAC, the anti-cheat from Valve, is active.
Server details
What location does test run from?
There is no region published for test. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. The address to connect to is 83.196.166.124:28015.
Is test up, and how good is its uptime?
test is offline at the moment, with the last sighting 11 days 9 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. 16 October 2026 is when Rust Wipe Tracker first recorded it.
What Rust version is test using?
The version on test is Rust network protocol 2634 and build 167781, running on Windows. Steam keeps your game updated; it has to be on the same protocol to join.
Map resets
On what schedule does test reset its map?
To tell its rhythm we would need more of test's wipes on record; there are too few yet. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. You are playing a world created 11 days 9 hours.
Tags and filters
Where does test appear in Rust Wipe Tracker lists and filters?
You will find test on the following Rust Wipe Tracker lists: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What is the meaning of the server tags on test?
The game's server browser picks up these test tags: gmrust (Game mode): Standard Rust survival is the game mode here; mp50 (Max players): It holds 50 slots; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): The region code is unset. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
Getting started
What is the process to join test?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 83.196.166.124:28015.