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Network live 11,801 servers online 78,222 players aboard 109 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

RTM Local Test

Offline 83.202.36.141:28115 checked 2d ago

Tracking number · connect
Wipe progress · wiped 10d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –too few wipes seen yet
0/ 2 players now 0% full
07-day averagepeak –
#15,323ranktop 69%
10d agolast wipeno schedule published
–next wipetoo few wipes seen yet
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep18 Oct22 Oct25 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

every wipe as a delivery, newest first
  1. Sun 18 Oct, 14:04 UTC 15:04 UK · 10d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 552 on average 588 / 675
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average 363 / 525
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 299 on average 49 / 250
  4. Rustoria.co - EU MainEU · groups of 16+ · weekly · 298 on average 40 / 250
  5. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 271 on average 130 / 200
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 254 on average 140 / 300
Help desk

Quick answers

From the figures on this page.

Player activity

Where does RTM Local Test place among Rust servers?

Over the past seven days, RTM Local Test has climbed to #15,323 for player hours, putting it in the top 69% of all ranked servers.

Is RTM Local Test busy at the moment?

At the moment RTM Local Test is offline, having last been seen 2 days 21 hours ago. For the last seven days the average player count was 0.

Server rules

Which map is active on RTM Local Test?

A procedural map, generated by the game, is what RTM Local Test runs.

What are the rules on RTM Local Test, and what settings does it run?

You will not find a gather rate in the name of RTM Local Test. 8 players is the group limit, since the game's default applies. survival is the mode, the usual game: build, gather, raid. You can raid and fight other players. It appears in the server browser under Community, being a community server. VAC, the anti-cheat from Valve, is active.

About the server

What is the location of RTM Local Test?

No region is published by RTM Local Test. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. 83.202.36.141:28115 is its address.

What is the uptime of RTM Local Test, and is it online?

The current status for RTM Local Test is offline, last seen 2 days 21 hours ago. 3% is the uptime for the last 7 full days, up for 5 of 168 hours. It was first seen by Rust Wipe Tracker on 13 September 2026.

On what Rust version does RTM Local Test operate?

The version on RTM Local Test is Rust network protocol 2634 and build 167781, running on Windows. The same protocol is required to join, and Steam takes care of updating it.

Map resets

What happens on RTM Local Test when wipe day arrives?

At their busiest, its recent wipes drew an average of 1 players. After 0 hours the latest wipe's crowd hit its peak.

When does RTM Local Test wipe? What schedule does it follow?

Its rhythm cannot yet be told: too few of RTM Local Test's wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. The world it is running was made 10 days 6 hours.

Server tags

Where does RTM Local Test appear across the Rust Wipe Tracker lists and filters?

The Rust Wipe Tracker lists that include RTM Local Test are: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What is the meaning of the server tags on RTM Local Test?

The game's server browser picks up these RTM Local Test tags: gmrust (Game mode): Survival in standard Rust; mp2 (Max players): The server has 2 slots; ts8 (Group limit): Team limit: 8, the standard default; v2634 (Protocol): Join only if your game runs protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): A region code isn't set. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.

How to join

How do you connect to RTM Local Test?

Enter client.connect 83.202.36.141:28115 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp2
Max players The server has 2 slots.
ts8
Group limit Team limit: 8, the standard default.
v2634
Protocol Join only if your game runs protocol 2634.
cs167781
Build Build number: 167781.
ptrak
Networking Standard network layer here: RakNet.
$r?
Region code A region code isn't set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.