Skip to the page
Network live 11,900 servers online 91,150 players aboard 165 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Local Staging Test Server

Offline 83.217.171.135:28015 checked 27d ago

Tracking number · connect
Wipe progress · wiped 27d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –too few wipes seen yet
1/ 5 players now 20% full
07-day averagepeak –
#16,186ranktop 68%
27d agolast wipeno schedule published
–next wipetoo few wipes seen yet
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep30 Sep2 Oct3 Oct5 Oct6 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

every wipe as a delivery, newest first
  1. Tue 29 Sep, 21:01 UTC 22:01 UK · 27d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 504 on average 777 / 825
  2. Rustoria.co - EU MainEU · groups of 16+ · weekly · 345 on average 46 / 250
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 340 on average 128 / 250
  4. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 314 on average 433 / 500
  5. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 280 on average 259 / 300
  6. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 259 on average 193 / 300
Help desk

Quick answers

From the figures on this page.

Player count

Where does Local Staging Test Server place among Rust servers?

A seven-day player-hours count places Local Staging Test Server at #16,186: the top 68% of every ranked server.

Is Local Staging Test Server busy at the moment?

The last sighting of Local Staging Test Server was 27 days 22 hours ago; it is offline right now.

Server rules

What are the rules on Local Staging Test Server, and what settings does it run?

You will not find a gather rate in the name of Local Staging Test Server. Up to 8 players can join a group, the default for the game. survival is the mode, gather, build and raid, as the standard game goes. Raiding and PvP are both on. The server browser files it under Community, as a community server. VAC, Valve's anti-cheat, is switched on.

About the server

What is the location of Local Staging Test Server?

You will find no region published by Local Staging Test Server. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. 83.217.171.135:28015 is its address.

Is Local Staging Test Server up, and how good is its uptime?

Offline for now: Local Staging Test Server was last seen 27 days 22 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 29 September 2026.

On what Rust version does Local Staging Test Server operate?

On Windows, Local Staging Test Server runs Rust network protocol 2634 and build 166257. The same protocol is required to join, and Steam takes care of updating it.

Map resets

What happens on Local Staging Test Server when wipe day arrives?

The average busiest point of its recent wipes was 1 players. On the latest wipe, 0 hours passed before the crowd peaked.

When does Local Staging Test Server wipe? What schedule does it follow?

To tell its rhythm we would need more of Local Staging Test Server's wipes on record; there are too few yet. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. 27 days 22 hours have passed since this world was made.

Tags and filters

On Rust Wipe Tracker, which lists and filters is Local Staging Test Server part of?

The Rust Wipe Tracker lists that include Local Staging Test Server are: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it appears.

What is the meaning of the server tags on Local Staging Test Server?

The game's server browser picks up these Local Staging Test Server tags: gmrust (Game mode): Survival in standard Rust; mp5 (Max players): The server has 5 slots; ts8 (Group limit): Team limit: 8, the standard default; v2634 (Protocol): Join only if your game runs protocol 2634; cs166257 (Build): Build number: 166257; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code isn't set. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.

How to join

What steps do you take to join Local Staging Test Server?

Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 83.217.171.135:28015.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs166257,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp5
Max players The server has 5 slots.
ts8
Group limit Team limit: 8, the standard default.
v2634
Protocol Join only if your game runs protocol 2634.
cs166257
Build Build number: 166257.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code A region code isn't set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.