Oxide Self-Built Test
Offline 83.228.144.254:28015 checked 43d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 132 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 135 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 192 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 72 / 700
- RustSpain.com | EU Main 10 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 23 / 1000
Quick answers
From the figures on this page.
Population
What is the ranking of Oxide Self-Built Test against other Rust servers?
Over the past seven days, Oxide Self-Built Test has climbed to #15,468 for player hours, putting it in the top – of all ranked servers.
How many players are on Oxide Self-Built Test right now?
At the moment Oxide Self-Built Test is offline, having last been seen 43 days 6 hours ago.
Rules and settings
What is the current map on Oxide Self-Built Test?
The map on Oxide Self-Built Test is procedural, produced by the game.
Which settings and rules apply on Oxide Self-Built Test?
The name of Oxide Self-Built Test gives no gather rate. 8 players is the group limit, since the game's default applies. survival is the mode, gather and build and raid: the standard game. Fighting and raiding between players is allowed. Because plugins or settings change the game, it is filed under Modded in the server browser. Plugins come from Oxide. VAC, the anti-cheat from Valve, is active.
About the server
What is the location of Oxide Self-Built Test?
You will find no region published by Oxide Self-Built Test. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. You will find it at 83.228.144.254:28015.
Is Oxide Self-Built Test up, and how good is its uptime?
Oxide Self-Built Test is offline at the moment, with the last sighting 43 days 6 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. It was first seen by Rust Wipe Tracker on 16 September 2026.
What Rust version is Oxide Self-Built Test using?
Rust network protocol 2633 and build 163794 on Linux is what Oxide Self-Built Test runs. To join, your game must be on the same protocol; Steam handles that update for you.
Map resets
How often does Oxide Self-Built Test wipe, and at what times?
There are too few of Oxide Self-Built Test's wipes on record so far to show its rhythm. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. 43 days 6 hours have passed since this world was made.
Tags and filters
Where does Oxide Self-Built Test appear in Rust Wipe Tracker lists and filters?
You will find Oxide Self-Built Test on the following Rust Wipe Tracker lists: Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it appears.
How should you read the tags on Oxide Self-Built Test?
gmrust (Game mode): Survival in standard Rust; mp2 (Max players): Slot count: 2; ts8 (Group limit): The game default caps teams at 8; v2633 (Protocol): To join, your game must match protocol 2633; cs163794 (Build): Build number: 163794; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): The region code is unset; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded are the tags Oxide Self-Built Test publishes, and the server browser takes them as read. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
How to join
What steps do you take to join Oxide Self-Built Test?
Enter client.connect 83.228.144.254:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.