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Network live 11,628 servers online 37,519 players aboard 101 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Local Rust Server

Offline 83.24.84.127:28015 checked 12d ago

Tracking number · connect
Wipe progress · wiped 15d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –too few wipes seen yet
0/ 10 players now 0% full
07-day averagepeak –
#15,097ranktop 70%
15d agolast wipeno schedule published
–next wipetoo few wipes seen yet
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct15 Oct17 Oct18 Oct20 Oct22 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

every wipe as a delivery, newest first
  1. Tue 13 Oct, 00:25 UTC 01:25 UK · 15d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 534 on average 300 / 300
  2. Rustoria.co - EU MainEU · groups of 16+ · weekly · 322 on average 19 / 250
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 321 on average 17 / 250
  4. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average 188 / 200
  5. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 277 on average 99 / 200
  6. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average 25 / 100
Help desk

Quick answers

From the figures on this page.

Player activity

How does Local Rust Server compare with other Rust servers in the rankings?

A seven-day player-hours count places Local Rust Server at #15,097: the top 70% of every ranked server.

Is Local Rust Server busy at the moment?

The last sighting of Local Rust Server was 12 days 9 hours ago; it is offline right now.

Rules and settings

On what map does Local Rust Server take place?

The game generates the procedural map that Local Rust Server runs.

Which settings and rules apply on Local Rust Server?

You will not find a gather rate in the name of Local Rust Server. The game's default applies: 8 players to a group at most. It runs survival, the usual game: build, gather, raid. Raiding and PvP are both on. The server browser files it under Community, as a community server. VAC, the anti-cheat from Valve, is not active.

Server details

In which region is Local Rust Server based?

There is no region published for Local Rust Server. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. 83.24.84.127:28015 is its address.

What is the uptime of Local Rust Server, and is it online?

The current status for Local Rust Server is offline, last seen 12 days 9 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. 12 October 2026 is when Rust Wipe Tracker first recorded it.

On what Rust version does Local Rust Server operate?

The version on Local Rust Server is Rust network protocol 2634 and build 167584, running on Windows. Steam keeps your game updated; it has to be on the same protocol to join.

Map resets

How does Local Rust Server handle its wipe days?

The average busiest point of its recent wipes was 1 players. 0 hours after the latest wipe, the crowd reached its peak.

On what schedule does Local Rust Server reset its map?

There are too few of Local Rust Server's wipes on record so far to show its rhythm. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. 15 days 6 hours have passed since this world was made.

Tags and listings

Where does Local Rust Server appear in Rust Wipe Tracker lists and filters?

These Rust Wipe Tracker lists take Local Rust Server: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on Local Rust Server?

The game's server browser picks up these Local Rust Server tags: gmrust (Game mode): Standard Rust survival is the game mode here; mp10 (Max players): It holds 10 slots; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): To join, your game must match protocol 2634; cs167584 (Build): It runs game build 167584; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): A region code isn't set. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.

Connecting

What steps do you take to join Local Rust Server?

Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 83.24.84.127:28015.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167584,ts8

Game

gmrust
Game mode Standard Rust survival is the game mode here.
mp10
Max players It holds 10 slots.
ts8
Group limit The game default caps teams at 8.
v2634
Protocol To join, your game must match protocol 2634.
cs167584
Build It runs game build 167584.
ptrak
Networking Standard network layer here: RakNet.
$r?
Region code A region code isn't set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.