Rusted #1
Online 83.243.140.3:28015 checked 13m ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 51% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
every wipe as a delivery, newest first-
Thu 22 Oct, 10:48 UTC 11:48 UK · 5d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
-
Thu 15 Oct, 10:39 UTC 11:39 UK · 12d agoWipe delivered
- Peak
- 1
- Crowd
- halved by day 1
- Lasted
- 7 days
- Players before
- 0
-
Wed 7 Oct, 14:18 UTC 15:18 UK · 20d agoWipe delivered
- Peak
- 1
- Crowd
- halved by day 1
- Lasted
- 7.8 days
- Players before
- 0
-
Tue 6 Oct, 21:29 UTC 22:29 UK · 21d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- 0.7 days
- Players before
- 0
-
Wed 30 Sep, 23:24 UTC 00:24 UK · 26d agoWipe delivered
- Peak
- 1
- Crowd
- halved by day 1
- Lasted
- 5.9 days
- Players before
- 0
-
Mon 28 Sep, 04:24 UTC 05:24 UK · 29d agoWipe delivered
- Peak
- 1
- Crowd
- halved by day 1
- Lasted
- 2.8 days
- Players before
- 0
-
Wed 23 Sep, 15:50 UTC 16:50 UK · 34d agoWipe delivered
- Peak
- 1
- Crowd
- halved by day 1
- Lasted
- 4.5 days
- Players before
- 0
-
Mon 21 Sep, 10:20 UTC 11:20 UK · 36d agoWipe delivered
- Peak
- 1
- Crowd
- halved by day 1
- Lasted
- 2.2 days
- Players before
- 0
-
Wed 16 Sep, 16:47 UTC 17:47 UK · 41d agoWipe delivered
- Peak
- 1
- Crowd
- halved by day 1
- Lasted
- 4.7 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 528 / 625
- Rustoria.co - EU Main 32 / 250
- Rusty Moose |EU Main| 54 / 250
- Rustoria.co - EU East Long 274 / 325
- Rustoria.co - EU East Medium 109 / 200
- Rustafied.com - EU Friday 121 / 150
Quick answers
From the figures on this page.
Population
How does Rusted #1 compare with other Rust servers in the rankings?
Over the past seven days, Rusted #1 has climbed to #11,390 for player hours, putting it in the top 51% of all ranked servers.
What is the current population on Rusted #1?
At the moment 0 players are on Rusted #1, which has 20 slots. Averaged over the past week: 0 players, peaking at 1.
Server rules
What settings and rules should you know for Rusted #1?
The name of Rusted #1 gives no gather rate. 8 players is the group limit, since the game's default applies. You get survival here, gather, build and raid, as the standard game goes. You can raid and fight other players. It appears in the server browser under Community, being a community server. The VAC anti-cheat from Valve is enabled.
Server details
In which region is Rusted #1 based?
There is no region published for Rusted #1. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. The address to connect to is 83.243.140.3:28015.
Is Rusted #1 up, and how good is its uptime?
You can find Rusted #1 online at present. 100% is the uptime for the last 7 full days, up for 168 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 13 September 2026.
What Rust version is Rusted #1 using?
The version on Rusted #1 is Rust network protocol 2635 and build 168837, running on Linux. Steam keeps your game updated; it has to be on the same protocol to join.
Map resets
What happens on Rusted #1 when wipe day arrives?
1 players is the average peak across its recent wipes. After 1 hours the latest wipe's crowd hit its peak. Half the peak or more was held until the next wipe in 0% of recent wipes. By day 1 it had fallen below half where the crowd did not hold.
How often does Rusted #1 wipe, and at what times?
Rusted #1 wipes when it chooses, not on a fixed rhythm, so there is no next wipe to predict. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. 5 days 12 hours have passed since this world was made.
Tags and filters
On Rust Wipe Tracker, which lists and filters is Rusted #1 part of?
You will find Rusted #1 on the following Rust Wipe Tracker lists: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week and it appears.
How should you read the tags on Rusted #1?
The game's server browser picks up these Rusted #1 tags: gmvanilla (Game mode): Survival in vanilla form; mp20 (Max players): Slot count: 20; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): Join only if your game runs protocol 2635; cs168837 (Build): It runs game build 168837; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): No region code is set. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Connecting
What is the process to join Rusted #1?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 83.243.140.3:28015.